Dota 2: Battle Pass 2022 – Guide to Completing Weekly Quests for Week 2
| Tags: Dota 2
| Author Chetan Shekar
You can complete these Weekly Quests for Week 2 to level up higher with the Battle Pass 2022.
Week 2 of the Weekly Quests for Battle Pass 2022 owners promises to encourage players to play support roles for their team. From getting kills at long-range to assisting your teammates with kills in the lanes to frustrate your enemies, you can try out these quests for Week 2 to pester opponents in the game with Intelligence heroes.
If you haven’t bought a Battle Pass for Dota 2 yet, you’re missing out on oodles of fun. The new Battle Pass 2022 provides Weekly Quests, Cavern Crawl, consumables, treasures, and customized effects to make the game exponentially cooler to play. You can also level up in the Battle Pass 2022 to unlock stunning Arcanas for the Faceless Void, Razor, Crystal Maiden, and the Phantom Assassin.
Here’s a guide to help you achieve the Weekly Quests for Week 2 of Battle Pass 2022.
Range is Just A Number – Get 15 Kills from Over 1500 Range
Support heroes have abilities that let them get kills from extremely far-off distances. You need to get 3 kills from more than 1500 range to get a star for the Range is Just A Number Weekly Quest during Week 2 of the Battle Pass 2022. You can kill 8 heroes from over 1500 range to get 2 stars. Getting 15 kills from that distance will unlock 3 stars in the Weekly Quest. You can pick these heroes to help you get long-range kills in Dota 2.
Zeus
Zeus is an Intelligence hero equipped with the right skills for getting distant kills. Many Dota 2 players choose Zeus to increase their kill streaks in the game. He gains 3.3 Intelligence per level, providing a vast mana pool to nuke heroes in lanes and eliminate enemies who are fleeing for their lives.
Thundergod’s Wrath is the ultimate ability of Zeus that deals up to 550 damage to all enemy heroes on the map. It can cost 500 mana to cast and has a cooldown of 120 seconds. You can keep an eye out for team fights while farming in other lanes to strike enemies with Thundergod’s Wrath. Teammates will often signal on the map or use their mics to request Zeus to use his ultimate ability during the heat of the battle.
You can buy an Aghanim’s Scepter for Zeus to gain a new ability, Nimbus. Dota 2 players can use Nimbus anywhere on the map. Zeus can use Nimbus to create a storm cloud that casts Lightning Bolt on nearby enemies. It takes 8 hits to destroy a Nimbus, making it hard to escape for heroes running low on health. Nimbus has a reduced cooldown of 45 seconds and needs 325 mana to be used in the game.
Each Lightning Bolt from Zeus will deal 350 damage to opponents. You can purchase items such as Arcane Boots and Aether Lens to have adequate mana to use Thundergod’s Wrath and Nimbus at any time during the game.
Invoker
Invoker has a wide range of spells to accommodate the different gameplay styles of various Dota 2 teams. You can use a combination of Quas, Wex, and Exort to use spells that can damage enemy heroes and boost the abilities of allied heroes.
Dota 2 players can use Sun Strike to obliterate enemies at any distance on the map. You can use Exort 3 times in a row to use Sun Strike. It can be used as early as level 1 in the game, increasing your chances of getting kills from more than 1500 range in the game.
The damage dealt by Sun Strike depends on the level of Exort. Sun Strike has a mana cost of 175 and a cooldown of 25 seconds. You can upgrade Sun Strike to Cataclysm by buying an Aghanim’s Scepter for Invoker.
Tinker
Tinker is a support hero known for his nuking capabilities. He can use Laser and Heat-Seeking Missiles to target enemy heroes and destroy them within seconds. Heat-Seeking Missiles is an ability that has an increased range of 2500. It can deal 340 damage to 2 enemy heroes simultaneously.
Heat-Seeking Missiles has a low cooldown of 18 seconds and requires 125 mana to be cast in the game. You can purchase a Blink Dagger and Boots of Travel for Tinker to close in on enemies quickly on the map and get kills from over 1500 range. Playing at least 3 games as Tinker will drastically increase your chances of unlocking the Range is Just A Number Weekly Quest with the Battle Pass 2022.
Do The Hard Part – Assist in 100 Enemy Hero Kills
Getting assists is critical for winning a game while playing a support hero. Support heroes have certain abilities that are meant for harassing opponents in the lane. An assist on enemy heroes will provide bonus gold and experience for Dota 2 players.
Do The Hard Part is a Weekly Quest that will give you a star for getting 15 assists in games. You can get 2 stars by getting 60 assists and 3 stars by getting 100 assists with the Battle Pass 2022. You can select these heroes to get more assists during your matches in Dota 2.
Shadow Shaman
Shadow Shaman is a ranged hero with magical spells that can be used to get several assists in the game. Ether Shock deals 320 damage to 7 enemy units, giving players a better chance to get assists on kills. It consumes 160 mana and has a low cooldown of 8 seconds, making it convenient to get assists while leveling up in lanes.
His abilities can disable enemies and paralyze them, giving your teammates plenty of opportunities to deal damage with physical attacks to destroy opponents. You can use Hex to turn enemies into animals for 3.5 seconds. It needs 190 mana and has a cooldown of 13 seconds.
Shackles let you bind enemy heroes and drain their health for up to 5 seconds. The channeling ability can be canceled at any time. Enemy heroes caught with Shackles will be unable to move or attack during the duration of the spell. Your allies can easily ambush opponents who are paralyzed by Shackles. It has a cooldown of 10 seconds and requires 170 mana to be cast.
You can also use Mass Serpent Ward frequently in the game to increase your assists. The ultimate ability of Shadow Shaman summons 10 serpents that deal 120 damage to enemy units within a 225 radius. These serpent wards can last for 45 seconds. You can upgrade the Mass Serpent Ward with an Aghanim’s Scepter to grant the serpents split shot ability that allows them to hit 2 targets at full damage.
Grimstroke
Grimstroke is a support hero who can stun enemies and silence them. He can use Stroke of Fate to deal 280 damage to multiple enemy heroes and creeps in a 1400 range. It also slows the movement speed of enemy heroes by 80% for 1.8 seconds. You can nuke opponents with Stroke of Fate since it has a low cooldown of 5 seconds.
Phantom’s Embrace lets you summon a phantom to latch onto enemies for 5 seconds. Enemy heroes are silenced for the duration that the phantom is latched on to them and deals 360 damage if the phantom is not destroyed. It has a cooldown of 18 seconds and consumes 140 mana.
You can cast Ink Swell on allies while they chase enemy heroes. Ink Swell stuns enemies around them in a 375 radius for 3.5 seconds and deals 360 damage to them. It can deal damage to multiple enemies and heightens your chances of getting more assists in the game. Dota 2 players can use Stroke of Fate, Phantom’s Embrace, and Ink Swell while playing Grimstroke to unlock 3 stars for Do The Hard Part Weekly Quest.
Death Prophet
Death Prophet is an Intelligence hero who can force her enemies to turn away from battles. She can use Crypt Swarm to deal 300 damage to enemy units in an 810 radius in front of her. It has a cooldown of 5 seconds that can be further reduced to 3 seconds at level 15 from the Talent Tree. Nuke enemies with Crypt Swarm in lanes and team fights to get an astounding amount of assists while playing Death Prophet in Dota 2.
Her ultimate ability, Exorcism, summons spirits that are invulnerable to damage from her foes. These spirits can drain the health of creeps, enemy heroes, and structures in the game. She can call upon a total of 24 spirits with Exorcism to hit multiple enemy heroes during battle. You can increase the number of spirits to 32 at level 30 using the Talent Tree.
Exorcism also passively increases the movement speed of Death Prophet, enabling her to get closer to enemies on the run. It has a cooldown of 150 seconds and requires 400 mana to be cast.
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