Take a look at the top 5 Intelligence heroes in 7.32 that are about to make waves in Dota 2.
Intelligence heroes are the best when it comes to supporting a team in Dota 2. Heroes such as Visage and Chen can help their allies gain a firm footing during the early game. These heroes can save their teammates from death and make the map more visible for opportunistic team fights. The recent changes made to the game with the release of 7.32 include the removal of neutral creep camps near the mid lane and rescaling of the experience gained from kill streaks. Here are the top 5 Intelligence heroes you can watch out for in 7.32.
Top 5 Intelligence Heroes in 7.32
Visage is a ranged hero with a versatile set of skills. He is a vicious nuker who can turn the damage taken by his nearby allies into magical damage that can be targeted at enemy heroes using Soul Assumption. It deals 20 base damage and 70 damage per charge.
Soul Assumption has a damage threshold of 100 and can gather damage around a radius of 1800. The mana cost of Soul Assumption has been increased from 125 to 135 in 7.32. Soul Assumption has a maximum of 6 charges and has a cooldown of 4 seconds.
Players can summon 2 Familiars to fight by the side of Visage using his ultimate ability. These Familiars can have up to 700 HP and attack damage of 75. The attack range of Familiars has been increased from 160 to 180 in the 7.32 update. Visage can turn his Familiars to stone at any time to heal their HP and stun enemies around them. The recent changes made in 7.32 have increased the stun radius of Familiars from 350 to 375.
There have been several changes made to the Talent Tree of Visage in the 7.32 update in Dota 2. Visage and his Familiars now gain attack damage of 6 at level 10. The armor corruption of Visage and his Familiars has decreased from 1.5 to 1. It can be obtained at level 15 from the Talent Tree.
The movement speed gained at level 20 by Visage and his Familiars has decreased from 30 to 25 in 7.32. You can equip the Aghanim’s Scepter for Visage to unlock the ability, Silent as the Grave. It provides 20% movement speed to Visage and his Familiars for 100 mana cost. The bonus damage gained from Silent as the Grave has decreased from 30% to 25% in 7.32. Silent as the Grave lasts for 35 seconds and has a cooldown of 45 seconds.
Dazzle has been an exceptional intelligence hero with a high win rate in the last 30 days. He is a powerful nuker who can use his magic spells to heal allies and weaken the armor of his enemies.
His ability, Shallow Grave, can be handy during team fights. Shallow Grave can protect allies from dying and amplifies the HP regeneration rate by up to 8%. The duration of Dazzle’s Shallow Grave has been decreased from 4/4.5/5/5.5 to 3.5/4/4.5/5 seconds in 7.32. You can reach level 20 to provide a 225 HP heal for allies at the end of Shallow Grave. The HP heal amount has been decreased from 250 to 225 in the new update. It has a maximum cast range of 1000. Dazzle can also cast Shallow Grave on allies with spell immunity.
Dazzle can heal his teammates and deal damage to nearby opponents with Shadow Wave. It can affect up to 7 allied and enemy units around Dazzle in a 475 radius. The 7.32 update has decreased the amount of heal and damage per Shadow Wave from 80/100/120/140 to 60/85/110/135.
Poison Touch is an ability of Dazzle that releases a toxin on multiple enemies. You can use Poison Touch to deal 16/28/40/52 damage per second. Poison Touch has a maximum attack range of 800. The attack range can be increased by 350 by reaching level 15 through the Talent Tree in 7.32.
Warlock can weave spells that can deal devastating damage to enemy heroes and towers. The Intelligence hero can use Upheaval to slow units. The 7.32 update has decreased slow per second of Upheaval from 12/17/22/27% to 10/15/20/25%.
Upheaval now deals damage per second while channeling the ability. The amount of damage dealt by Warlock from Upheaval can range from 10 to 30/50/70/90 damage per second. The cast range of Upheaval has been decreased from 1200 to 900. You can also gain a 75 radius increase for Upheaval at level 10 through the Talent Tree.
Warlock can use Shadow Word to heal allies and damage enemies. The heal and damage amount for Shadow Word has been decreased from 18/27/36/45 to 15/25/35/45 in the 7.32 update. You can purchase an Aghanim’s Shard to turn Shadow Word into a spell that affects a radius of 450. The item no longer provides an increase in movement speed after upgrading the ability with the Aghanim’s Shard.
The Intelligence hero can use Chaotic Offering to summon Golems to take down towers and destroy enemy heroes. Golems can last for 60 seconds upon being cast. It has a health of 1400/2300/3200 and has a cooldown of 170 seconds.
You can equip an Aghanim’s Scepter to increase the number of Golems summoned to 2. Many Dota 2 players who play Warlock frequently like to buy a Refresher Orb along with an Aghanim’s Scepter to summon 4 Golems at once. The cooldown of Refresher Orb has been increased from 170 to 180 seconds in 7.32. The mana cost of Refresher Orb has also been increased from 300 to 350.
Zeus is among the most picked heroes in the game. The Intelligence hero has a base health of 580 and a base mana pool of 339. He gains 3.3 Intelligence per level and can easily dominate opponents in battle with his spells.
The ranged hero can constantly nuke his enemies with Arc Lightning and Lightning Bolt. Arc Lightning can be used to deal 90/120/150/180 damage to multiple enemy units. It has a low cooldown of 1.6 seconds. Lightning Bolt can be used to deal 125/200/275/350 damage to opponents and provides True Sight around a 750 radius for 5 seconds.
His active ability, Heavenly Jump, has received quite a few changes in 7.32. These changes have increased the cooldown of Heavenly Jump from 25/20/15/10 to 26/22/18/14 seconds. The movement speed of enemy units slowed by Heavenly Jump has been decreased from 100% to 80%. The duration of the slow has also been decreased from 1.6/1.9/2.2/2.5 to 1.6 seconds.
The Talent Tree reduces the cooldown of Heavenly Jump by 4 seconds and it can be unlocked by Zeus at level 10. You can also gain a 30% movement speed boost for Zeus after using Heavenly Jump at level 15 in 7.32.
You can buy an Aghanim’s Shard to gain the ability Static Field. The damage dealt from the passive ability has decreased from 9% to 8% of the enemy unit’s maximum health in 7.32. You can also gain 250 health for Zeus at level 10 in the new update.
Chen has been a part of many winning teams in recent days. The Intelligence hero has gained traction for his support abilities and has received a number of changes in 7.32. Penitence can be cast by Chen to slow enemies for up to 8 seconds. The bonus attack speed gained by Chen and his allies from Penitence has been decreased from 30/60/90/120 to 25/50/75/100 in 7.32. Penitence has a cooldown of 14/13/12/11 seconds in the game.
Holy Persuasion allows Chen to control up to 4 units at a time. The recent changes made in 7.32 have reworked Aghanim’s Scepter upgrade for Chen. Aghanim’s Scepter grants a new ability, Martyrdom, to the creeps controlled by Chen. Martyrdom lets the creeps controlled by Chen sacrifice themselves to heal any of Chen’s allies for the current level of Hand of God. It has a cooldown of 8 seconds.
The teleportation delay of Holy Persuasion can be reduced by 2 seconds at level 10 in 7.32. The bonus damage of Holy Persuasion gained at level 15 has been decreased from 16 to 12. Hand of God also applies a strong dispel that can be unlocked at level 25 through the Talent Tree in the new update for Chen.