Here’s everything you need to know about the Dota 2 Patch 7.34b
As expected, Valve decided to release 7.34b just a few days after the arrival of the big patch. Despite the fact that we didn’t see any core game changes, a lot of heroes received substantial nerfs and buffs that have had an effect on the meta. Feel free to check the 7.34 overview if you’ve missed out on some of the new things we can access.
Like all .b patches, this one has fewer changes than the original one. In fact, some people consider those types of things to be “balance” updates more than anything. Nevertheless, it’s important for us to know what to expect, so let’s dive into your Dota 2 Patch 7.34b overview.
As expected, the 7.34b Dota 2 patch does not have any new general gameplay updates. Instead, it features two small changes to the items and different buffs and nerfs to heroes.
Starting with the items, you should first know that Glimmer Cape has a 14s CD instead of 12s. Even though this item did not receive any big changes in the previous patch, it seems like Valve decided that it’s a bit too strong in its current form. Following the changes, support players will have to be more careful when using it.
The next item change is related to Spirit Vessel, and it actually makes the item more affordable. In order to get this item, you need to have Urn of Shadows, Crown, Fluffy Hat, and a Recipe. In other words, the total cost is down to 2780 instead of 2980. The bad news about the item is that it provides +6 instead of +12 stats, but the good thing is that it gives you +125 HP.
After analyzing the two item changes, it’s time to pay more attention to the different things related to heroes. There are loads of new things you should be aware of, so definitely take a look at the official patch notes before you start playing. Below, you will find an analysis of some of the more interesting changes and how they’ll affect the specific hero.
The first hero that received more changes than the rest is Abaddon. The latter did not get that many new things in 7.34, even though Mist Coil started doing a lot more damage and healing than before.
It seems like Valve wasn’t that happy with the changes because the Dota 2 Patch 7.34b changed a lot of things about Mist Coil. Here’s what to keep in mind:
- Self-damage is down from 50% to 40%
- Damage and heal are increased to 100/175/250/325 (they were 90/160/230/300)
- Casting range is up from 575 to 600
Overall, it’s safe to say that the changes are good because Abaddon will be able to heal and do a lot more damage than before. The extra range will also allow the hero to have better positioning.
We’re not surprised to see Enigma on the list because this was one of the heroes that got a lot of changes in 7.34. Even though we thought that they’d be for the better, it seems like this isn’t the case because Valve buffed one of the hero’s abilities.
After the arrival of the 7.34b Dota 2 patch, Demonic Conversion is now called Demonic Summoning. Aside from the name, this is a point-targeted ability that has a 400 range. The mana cost is also down from 140/150/160/170 to 75/100/125/160. This will allow Enigma to use it much easier than before.
One of the heroes that absolutely exploded after 7.34 gets another round of changes. The bad news is that these ones are not for the better because Invoker is the hero that receives the most nefs after the arrival of 7.34b. There are a few things you need to be aware of about Invoker, so here’s what’s new:
- Invoker’s bae armor is down by 1
- Wex no longer provides cooldown reduction on items
- Ghost Walk provides 10-45 HP regen instead of 10-80
- The same ability also provides 2.5-20 instead of 5-40 mana regen.
- Lastly, Ghost Walk’s Mana and HP regen is disabled if the hero took player-controlled damage in the last 3s.
Aside from these changes, Invoker’s Level 10 Tornado CD talent is down from 6s to 4s, and his Cold Snap Level 15 talent is down to 5s from 8s.
As mentioned in our overview of heroes with the highest win rate in 7.34, Sand King is one of the best heroes right now. However, after the 7.34b Dota 2 patch, this will change because the hero received a lot of new things.
For starters, the base damage of Sand King is reduced by 2, and the hero’s level 15 talent grants +25 Sand Storm Move Speed instead f +125 Sand Storm Radius. In terms of his abilities, this is what you need to be aware of:
- Burrowstrike deals 80/130/200/260 damage instead of 100/150/220/280.
- Sand Storm’s movement speed is down to 25/50/75/100 instead of a flat 100
- Epicenter’s Shard pulse is now set at 3.5s instead of 2.5s, and it only slows for 50% of the duration of the regular Epicenter.
Needless to say, the nerfs are pretty significant, so it will be interesting to see their effect on the hero.
The last hero we’ll discuss in this guide is Witch Doctor. He was also one of the best in the game, so Valve decided to use the nerf hammer and change a lot of things about him.
Witch Doctor’s base damage is down by 3, and his INT gain is down to 3.3 instead of 3.1. Moreover, the hero’s level 20 talent grants +75 instead of +100 attack range, and level 25 gives +45 instead of +60 damage to Death Ward.
In terms of his abilities, Death Ward now has a 600 range instead of 700, and the ability’s cooldown is 100/80/60s instead of 60s.