| Tags: Dota 2
| Author Chetan Shekar
Dota 2 Tusk Guide – Prevent Enemies from Escaping using Ice Shards
You can prevent your enemies from escaping from team fights using Ice Shards while playing Tusk in Dota 2.
You can expect a number of spectacular battles in the massively multiplayer game that can reshape your tactics and teamwork. Dota 2 presents a wide range of possibilities to amaze you while fighting enemy heroes with your allies. There are dozens of heroes that people can pick to counter enemy heroes and make it easier for the team to secure victory.
Support heroes in Dota 2 play an important role in helping the team win over their opponents in battles. From restoring health and mana to their allies to helping their teammates escape from danger by casting spells to block the way of enemy heroes, support heroes can use their skills in a variety of ways to relieve the team of their tensions.
Strength heroes who are better suited for the support role in a team can cast their abilities on time to save their friends from being killed during team fights. You can choose heroes like Tusk, Brewmaster, and Omniknight to give your opponents a hard time on the battlefield while they hunt for your allies in the strategy game.
Find out how you can prevent your enemies from escaping the clutches of your allies in Dota 2 using Ice Shards with Tusk.
Tusk – Prevent Enemies from Escaping using Ice Shards
Tusk is a Strength hero with a number of abilities that can be used to stop your enemies from fleeing battles. The melee hero can nuke enemy heroes with his magical spells to drain their health and keep them from retreating to their base. He is among the most fun Strength heroes to play in Dota 2, making Tusk a frequent pick in matches and online tournaments.
The support hero has 660 health and 291 mana at the start of the game. Tusk has a base Strength of 23 and gains 3.9 Strength per level. The melee hero can launch his spells at enemy heroes at high speeds to prevent enemy heroes from escaping during team fights. Tusk has a projectile speed of 900.
You can use Tusk to move around the map quickly with a base movement speed of 310. Tusk can purchase an Arcane Boots early in the game to be able to nuke his opponents with his abilities in the lane. Arcane Boots will also increase his movement speed, giving him adequate speed to catch up to enemy heroes before they can reach their base to regain their health.
People who choose Tusk in Dota 2 matches can focus on leveling up Ice Shards to increase their ability to restrain enemy heroes. Tusk can hurl a ball of ice at a location on the map to release ice crystals, creating a barrier of ice that lasts for up to 4 seconds at level one. All enemy units that come into contact with the Ice Shards take up to 75 damage from the magical spell.
You can max out Ice Shards to deal up to 300 damage to enemy units in front of Tusk. The barrier created by Ice Shards can last for 7 seconds at level 4. Ice Shards has a cooldown of 14 seconds and consumes 100 mana to be used per cast. You can reduce the cooldown of Ice Shards by 6 seconds at level 20 through
the Talent Tree.
Ice Shards can be used throughout the game to block the way of enemy heroes. Tusk can use Ice Shards to keep melee heroes from attacking your allies and prevent enemy heroes from chasing your allies after your teammates have lost a significant amount of health in battles. The low mana cost of Ice Shards will let Tusk nuke his foes using the ability to frustrate his enemies.
There are plenty of methods to save your allies while playing Tusk in Dota 2. Apart from summoning Ice Shards to deal damage to enemy heroes and creating a barrier to limit their movement in battles, Tusk can also pull his allies into a ball of snow to stun his opponents. Tusk can turn into a Snowball to roll toward an enemy hero at an increased speed.
Enemy units hit by Snowball can take a base damage of 260 per cast. Any allies that are dragged into the Snowball by Tusk deal an additional damage of 100 per ally. Rolling with allies using Snowball will also increase the speed of the Snowball, letting Tusk and his allies reach enemy heroes within seconds of casting the ability in battles. Tusk can use Snowball to stun an enemy hero for up to 1.4 seconds. Snowball has a cooldown of 15 seconds and requires 75 mana to be used per cast.
You can use Ice Shards after rolling toward enemy heroes to prevent your opponents from moving away from Tusk during battles. You can increase the damage dealt by Snowball at level 15, making the ability stronger while disabling enemy heroes using Tusk. Players can also decrease the cooldown of Snowball by 8 seconds through the Talent Tree at level 25.
You can turn on Tag Team immediately after using Ice Shards to deal bonus damage to enemy heroes and slow their movement speed. Tag Team provides an additional 95 damage per hit to Tusk and reduces the movement speed of enemy units by 75% for 0.5 seconds. You can easily let your allies escape from team fights by using Tag Team on enemy heroes. Tag Team has a cooldown of 15 seconds and needs 70 mana to be used in the game. You can gain an additional 25 damage using Tag Team for Tusk at level 10.
Tusk can use his ulti, Walrus Punch!, to deal up to 400% of his attack damage as a critical hit to enemy heroes. Any enemy unit that is hit using Walrus Punch! has its movement speed slowed by 40% for 4 seconds. Walrus Punch! has a cooldown of 10 seconds and consumes 75 mana. The reduced cooldown of Tusk’s ulti can be used to cast Walrus Punch! several times on enemy heroes during a team fight. You can use Walrus Punch! after using Ice Shards to make your opponents rage over Tusk in Dota 2 matches.
Items to Buy for Tusk
Urn of Shadows
Urn of Shadows can be bought for 880 gold in the game. Tusk gains 2 Strength, 2 Agility, 2 Intelligence, 2 armor, and 1.4 mana regeneration by purchasing Urn of Shadows. The support hero can use Soul Release using Urn of Shadows to deal 25 damage per second (DPS) to enemy heroes for 8 seconds. Tusk can also use Soul Release on allied units to heal his teammates for 30 health per second for 8 seconds using Urn of Shadows.
The melee hero can use Urn of Shadows after casting Ice Shards to let allies regenerate a portion of their health while they make their exit from the team fight. Urn of Shadows has a cooldown of 7 seconds. Tusk gains a charge of Soul Release any time an enemy hero is killed within a radius of 1400 around the Strength hero after buying an Urn of Shadows in the match.
Medallion of Courage
Medallion of Courage provides 5 armor and 1.5 mana regeneration to Tusk. You can use Medallion of Courage to cast Valor on enemies to remove 5 armor from them for up to 12 seconds. Tusk can cast Ice Shards to deal bonus damage to enemy heroes affected by Medallion of Courage. The item costs 1025 gold in the game. Medallion of Courage has a cooldown of 12 seconds. You can also upgrade a Medallion of Courage to Solar Crest for bonus movement speed and stats.
Force Staff grants 175 health and 10 Intelligence to the support hero. You can use a Force Staff to push a target unit for up to a distance of 600 in the direction that they’re facing. Tusk can use Force Staff on allied heroes to push them to a safe location before casting Ice Shards to cut off access to enemy heroes. Force Staff has a cooldown of 19 seconds and consumes 100 mana to be used.
Lotus Orb can be purchased for 3850 gold in the game. Tusk gains 250 mana, 10 armor, 6.5 health regeneration, and 4 mana regeneration by purchasing Lotus Orb. You can cast Echo Shell using Lotus Orb to reflect any targeted spells back to enemy heroes for 6 seconds. Lotus Orb has a cooldown of 15 seconds and requires 175 mana to be used. Tusk can cast Echo Shell to increase his durability while attacking enemy heroes during team fights. Lotus Orb will help Tusk survive longer after casting Snowball and Ice Shards in battles.
Best Allies for Tusk
Underlord is a Strength hero who can deal massive amounts of damage to enemy heroes in battles. Allies playing Underlord can cast Firestorm on a target location to summon up to 6 waves of fireballs on enemy units in a radius of 425. Firestorm has a cooldown of 12 seconds and needs 140 mana to be used.
People can use Pit of Malice on enemy units in a radius of 400 to root them for up to 1.8 seconds. Tusk can cast Ice Shards on enemy units rooted by Pit of Malice to help allies escape battles. Pit of Malice has a cooldown of 15 seconds and requires 140 mana. Underlord can also use his ulti, Fiend’s Gate, to teleport wounded allies back to base for regeneration.