Team Secret captain Clement “Puppey” Ivanov has his say on the current DPC scene
In a recent sitdown with Dot ESports, Team Secret legend Clement “Puppey” Ivanov expressed his dissatisfaction with Valve over the current DPC structure.
It's an open secret that Valve's present iteration of the Dota Pro Circuit is met with criticism and dissatisfaction from players and fans alike. Prominent personalities within the community consistently highlight its blatant flaws and provide suggestions for constant improvement.
Puppey is now the first and only player in Dota 2 history to win two official Valve events. Took him 1660 days. pic.twitter.com/3Fztz8T7Be
— Wykrhm Reddy (@wykrhm) March 6, 2016
Having maintained an active presence in the competitive Dota 2 scene for almost 15 years, Puppey has consistently remained at the forefront of the game's pinnacle since its initial launch in 2011, triumphing in Valve's inaugural The International with NAVI. Significant changes, however, have taken place since then, leading the veteran player to shed light on certain issues.
What Did Puppey Say About The Current DPC Format?
“I just don’t like dragged-out leagues,” Puppey told Dot Esports. “They are, in my opinion, pointless for Dota. Dota is a fast-paced game and things need to unravel fast, which is why I would say it is more tournament-based than league-based. I will always prefer a vibe where it ends in a week or, if it’s a big tournament, two weeks but is constantly moving. I don’t like waiting around and playing my next match in the next week or something like that.”
Other than criticizing the extended DPC calendar, Puppey highlighted what made DPC great earlier, how an overwhelming number of tournaments is affecting the scene now, and what Valve can do to improve things.
Find out all about Puppey’s prescription for saving the DPC by reading the full interview here.