Dota 2 Keeper of the Light Guide – Gain More Assists for the Dead Reckoning

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Dota 2 Keeper of the Light Guide – Gain More Assists for the Dead Reckoning

You can gain tons of assists to win the Dead Reckoning with Keeper of the Light in Dota 2 matches.

The Dead Reckoning is the latest mini-game added to Dota 2 that encourages people to help their teammates get more kills. You can gain 1 point for every assist and 2 points for every kill you take in the Dead Reckoning. These points can be accumulated to unlock the Dead Reckoning Chest that has several cool new skins for Dota 2 heroes. These skins can be added to your collection by winning more Dead Reckoning mini-games with different heroes in the game. 

People can also try playing the new hero, Muerta, in the recent 7.32 E update for Dota 2. Muerta is an Intelligence hero capable of making multiple enemies run back to their base with her abilities. She has a tactical ulti that makes her immune to physical damage and provides bonus attack damage for the duration of the spell. 

Take a look at a few fun ways to get more assists in Dota 2 games with Keeper of the Light to win the Dead Reckoning. 

Keeper of the Light – Destroy creeps and heroes with Illuminate

Keeper of the Light gets First Blood!

Keeper of the Light is a support hero in Dota 2. He can help his team recover mana between team fights and destroy several waves of enemy creeps in different lanes. You can choose Keeper of the Light to gain more assists for the Dead Reckoning. His abilities will let players deal damage to multiple enemy units and replenish plenty of mana to his allies to keep the momentum going throughout the game. 

Players can take the safe lane with Keeper of the Light to level up without taking a considerable amount of damage from enemy heroes. The safe lane has a number of spots on the map that are hidden from the eyes of enemy heroes that allow Keeper of the Light to deal damage to them while being undetected. 

You can level up Illuminate to have a better chance of getting First Blood! for your team. People can deal up to 185 damage with Illuminate at level one. Illuminate has a cast range of 1550, letting Keeper of the Light release the spell from a safe distance to get assists and kills for the Dead Reckoning. Keeper of the Light requires 100 mana to cast Illuminate at level one and has a cooldown of 13 seconds. You can max out Illuminate to deal up to 500 damage with the ability using
Keeper of the Light. 

Many people prefer to buy items like Ring of Basilius for Keeper of the Light at the start of the game. Ring of Basilius can increase the mana regeneration rate of Keeper of the Light by 0.5. You can purchase Ring of Basilius for 425 gold. Tranquil Boots is also an amazing item to buy early in Dota 2 matches while playing Keeper of the Light. The support hero gains 14 health regeneration and 65 movement speed by purchasing a Tranquil Boots. Keeper of the Light can buy a Tranquil Boots for 925 gold.

Keeper of the Light – Restore mana between battles

Keeper of the Light restores mana to Axe

Ezalor can restore tons of mana to allies by using Chakra Magic. You can provide up to 320 mana to your teammates by casting Chakra Magic on allies. Teammates targeted by Chakra Magic have the cooldown of their abilities reduced by 6 seconds. Chakra Magic has a cooldown of 12 seconds. You can reduce the cooldown of Chakra Magic by 4 seconds at level 15 through the Talent Tree. Chakra Magic can also be used to dispel after reaching level 20 with Keeper of the Light. 

You can cast Chakra Magic frequently on yourself and your allies to help your team gain control of lanes. The restored mana will let Keeper of the Light cast several instances of Illuminate on enemy units to wipe out waves of creeps and drain the health of enemy heroes. You can also cast Illuminate on allies who are immune to magic, making it resourceful during team fights. 

Keeper of the Light – stun enemies with Will-O-Wisp

Keeper of the Light stuns enemies using Will-O-Wisp

Will-O-Wisp is a worthy addition to the range of spells Ezalor can cast in Dota 2 matches. You can unlock Will-O-Wisp for Keeper of the Light by purchasing an Aghanim’s Scepter. The item costs 4200 gold and lets you use Will-O-Wisp to stun multiple enemy units on the map with the support hero. Keeper of the Light can summon Ignis Fatuus using Will-O-Wisp to stun enemies several times in battles and pull all enemy units in a radius of 725 closer to Ignis Fatuus. 

Ezalor can transform into his Spirit Form using his ulti to cast Illuminate on enemy heroes while Will-O-Wisp is flickering. He gains up to 25% movement speed and a bonus cast range of 375 by using Spirit Form in battles. Illuminate will also heal allied units for 70% of the damage dealt while Spirit Form is active. His ulti has a cooldown of 85 seconds and consumes 175 mana to be used per cast. 

Keeper of the Light can significantly increase the number of assists he gains in Dota 2 games by using Will-O-Wisp in team fights. The large radius of Will-O-Wisp can be used to earn more points for the Dead Reckoning with Keeper of the Light. You can restrain the movement of enemy heroes with Keeper of the Light using Solar Bind to prevent your opponents from escaping encounters. Enemy units affected by Solar Bind have their movement speed reduced for 7 seconds and take up to 35% more damage from magical spells. 

Best Allies for Keeper of the Light 


Axe helps Keeper of the Light get more assists for the Dead Reckoning

Axe is a durable tank hero in Dota 2. He can walk into enemy heroes and force them to attack Axe for a few seconds, allowing Keeper of the Light to channel Illuminate on multiple opponents. Axe can use Berserker’s Call to taunt enemies in a radius of 300, preventing enemy heroes from using spells or attacking other players for up to 3.2 seconds. He will gain a bonus armor of 25 for the duration of Berserker’s Call. 

Ezalor can cast Solar Bind on enemies to limit their movement in team fights. Axe can use Battle Hunger on his opponents to further reduce their movement speed by 35% for 12 seconds. Enemy units affected by Battle Hunger can take up to 25 DPS for the duration of the spell. Battle Hunger has a cooldown of 5 seconds and requires 80 mana to be used in the game. 

Axe can cast his ulti, Culling Blade, to deal 450 damage to weakened enemy heroes. He can instantly kill enemies with Culling Blade to provide bonus movement speed to his allies for 6 seconds. Keeper of the Light can use Will-O-Wisp on his opponents to let Axe cast his ulti on enemy heroes to provide more assists to the support hero. 

Keeper of the Light defeats Huskar in the Dead Reckoning

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Chetan Shekar
I'm passionate about gaming and love to cover topics and news from the esports industry.