TCG Card Shop Simulator Roadmap (2026): 1.0 Release, Tetramon Duels and What Comes Next
| Tags: Features
| Author David Hollingsworth
TCG Card Shop Simulator is out of early access. OPNeon Games released version 1.0 on September 15, 2026, two years to the day after the game first appeared in Steam early access, and the release brought the game to PlayStation 5 and Nintendo Switch for the first time. Our original 2024 wishlist is further down this page; the 2026 state of the game comes first.
Contents
TCG Card Shop Simulator 1.0: release date and platforms
| Milestone | Date |
|---|---|
| Steam early access launch | September 15, 2024 |
| Xbox Game Preview (Microsoft Store, Game Pass) | October 28, 2025 |
| Tournament mode and camera mode update | March 2026 |
| Version 1.0 release | September 15, 2026 |
Version 1.0 is available on PC (Steam and Microsoft Store), Xbox Series X|S, Xbox One, PlayStation 5, Nintendo Switch 2 and Nintendo Switch. It is also part of Xbox Game Pass and PC Game Pass. Xbox reported more than 3.5 million players before the full launch.
What 1.0 added: Tetramon Duel Master
The headline feature is the one players asked for during early access: you can now play the Tetramon card game with the cards you collect, not just sell them. The rules, as laid out on Xbox Wire, work like this:
- Decks have 50 cards, with no more than four copies of any card.
- Each player starts with 500 Tamer Points; bring your opponent to zero to win.
- The top four cards of your deck go face-down into a Guardian Area. Each time your Tamer Points drop past 400, 300, 200 and 100, you draw one of them, which gives the losing player a way back.
- Tetramon fight from four Elemental Areas (Fire, Earth, Water, Wind), and a Tetramon’s Attack Power adds the area’s power to its own.
- Evolution cards stack on the Tetramon they evolve from. A fresh Basic Tetramon has to wait a turn before evolving.
Duels also feed the shop side of the game. You can host card game events in your store, set the format and entry fee, and invite players in. Version 1.0 also added a new wave of Tetramon cards to collect.
What comes next
We have not seen an official post-1.0 roadmap from OPNeon Games yet. We will add it here as soon as the studio shares its plans.
TCG Card Shop Simulator has come out the blue as another in the long line of mundane shop worker simulator games. This time, however, it’s something most Gamers have even considered at some point.
Our 2024 early access wishlist
Can sell old shelf
I think something anyone can agree on would be a big help, while I suspect it will be fairly slow, it might be good to help with the early rush each day.
Good news everyone! This is our first roadmap feature that we can strike off the list as it’s now live in the game.
Customer review app
We assume this means customers leaving reviews, something we found frustrating in our playtime was that we got notes about “dissatisfied” but no idea what they were not happy about.
The next feature that we now know is coming to the game is the card shop review app. Customers will leave you reviews and feedback. This is currently in alpha branch testing but we suspect it will come out fairly soon to the main client.

Customer trade cards
A great idea, and would really help flesh out the single-card-selling aspect of the game. As of November 2024, this is the next feature we are due to get in the game. It should be live by the end of November, either on the live client or test branch. Customers will both sell and trade.
Organize tournament
An interesting feature in the game is the events, but they feel very “leave them be” right now unless you want to hyper-focus on a specific area of the game.
Random events may occur
RNG is always welcome in a game like this, it depends on how it is implemented but it could be good. Maybe a power cut could happen, or a rival store hosts a tournament so you lose your in-store players for the day.
Don’t forget to check out our card rarity guide before you get too deep into this roadmap.
More shop product types
More stuff to buy and improve is good. TCG Shops these days sell all sorts of things, maybe we could see the store expanded into selling “miniatures” like Warhammer style but that might bring us too far in the other direction. Possibly board games etc.
More shelf & table types
A welcome thing to hear, and something that people will love. If we combine this with shop decorations it would help make the shop feel more unique.
More TCG types
I think the current “it’s a Pokemon shop” vibe is great, but the reality is most TCG stores sell Magic, Star Wars, etc as well. So we’d welcome this. Potentially we could get store promotions as well and have say the “Star Wars” game has a new release and you get a discount on stock etc.
Playable TCG
A pretty big leap for the game, but if nailed it could add a new dynamic for the game. Certainly a feature to watch, but one I’d be cautious that it doesn’t take away from what makes the game so fun right now.
Shop decoration
Always nice to make your shop feel more like your own.
Grading card
Could be a very interesting idea if done well, and even selling graded cards would be a delightful edition.
Difficulty mode
A good way to add to the replayability as new features are added to the game. The game isn’t really hard, so this tied in with the random events might add a layer of complication to the game.
Other Plans
We don’t have too much info just yet, though some early access info has given us some clues. We know a rubbish bin is being added soon, alongside a change to the Auto Scent G500 which will not clean customers in 1 spray, not 2. Really this just means we don’t need to have a weird spray maze as customers enter the shop.
Outside of this… well we’ll find out, but early signs are the roadmap features are coming down the pipeline fairly quickly and also in the order that we have listed above.