After its initial debut on PC and Xbox Series X|S, Ebb Software confirmed, a few months ago, that Scorn would also arrive on PlayStation 5. In fact, the title, which immediately proved to be very intriguing, was not expected, at least initially, for the Sony console but, after listening to the requests of the players who were clamoring for the game to arrive on PlayStation 5 as well, the developers decided to please the community. In this article, therefore, we have decided to collect in one place everything you should know about Scorn PS5.
Scorn PS5 release date
A few months ago, Ebb Software announced that Scorn PS5 would arrive this fall. On the occasion of the Future Games Show, the developers announced the official launch date which is set for October 3rd. As a result, it's yet another game to join the busy lineup of games arriving in October.
It's on purpose that Scorn's story is vague. So instead of using words to describe its world, Scorn uses sounds, environments, characters, and other visual cues to paint a picture that can be read in a variety of ways while still being incredibly charming. The surroundings in the game are in fact inspired by the works of H. R. Giger, so those who pay close attention will undoubtedly notice something familiar in them.
As we have already mentioned, the narrative of Scorn doesn't rely on language or papers; rather, it simply manifests as the personification of a desperate course that is consumed within the unsettling hallways of a sizable building with outlandish appearances. Our protagonist, a man, awakens in this enigmatic location with no memory of how he got there or when, and we have no way of knowing how long ago it was.
He is moved by the glimmer of hope that there might be a way out, that there might still be a normal world to return to, or at least, that there might be a means to get away from the terror and horror that grip every square inch of the scenario in which it is situated.
Scorn is a first-person adventure game with a survival horror theme from a gameplay perspective. However, it is the first few hours that are the most traumatic. We are naturally referring to that pitiful form of life that was once human that we will have to carry around on a trolley and who will not fail to beg us with their eyes and moans as we prepare to sacrifice her in an agonizing way in order to be able to move forward. For the majority of the opening phase, we do not encounter enemies or come into possession of weapons.
The puzzles serve as the pivot point for the progression. In the massive structure that serves as the campaign's backdrop, there are mechanisms, cages, elevators, and slimy terminals made of a combination of biological tissue and metal. Players can interact with them by painfully grafting an appendage on the left hand and occasionally attempting to understand what must be done to solve yet another puzzle, with the complexity of the scenario gradually increasing and representing a challenge.
From this perspective, Ebb Software's strategy is more or less brutal, much like the setting of Scorn: there are no cues or instructions; we must figure out what to do and how to do it on our own, which switches can be activated and which ones cannot, but most importantly, why. The layout of the waterproof compartments will help us gain a concept of each individual map. At first, we will feel lost, just like the game's protagonist, lost inside what seems to be a labyrinth made up of tunnels and rooms that are all more or less similar.
Scorn is not an action game, but there still are some enemies and some sections where you need to defend yourself. You can use different weapons that become available to you as you progress the story. The pitiful monsters that prowl the sites will be able to deal us really heavy damage and frequently determine our demise. We will only be able to scrape up ammunition at specific deposits and in very small quantities.