Helldivers 2 Body Armor: Full List
| Tags: Features
| Author Sid
This article contains the full list of Body Armor in Helldivers 2.
Armor with passive granting abilities gives you an edge over your enemies, and the passive that each purchased armor grants grants the player with several abilities. Each piece of armor grants you a passive stat,and there are some armors which can only be unlocked if you have purchased the Super Citizen Edition.
The Helldivers 2 Super Citizen Edition is mostly a DLC deluxe edition which grants the player with additional armor, cosmetics, weapons to justify it’s pice. The Super Citizen is an additional DLC that can be purchased at an additional price besides the main base game.
Helldivers 2 Body Armor: Full List
Here is the complete list of Body Armor currently available in Helldivers 2. Many armors can be purchase for medals, while some can be bought using a premium in-game currency called Super Credits. We’ve also listed the passive abilities that each armor grants the player with upon equipping the body armor, as well the price of each armor.
B-01 Tactical (four variants) |
100 | 500 | 100 | Higher armor rating | Default Armor |
SC-34 Infiltrator | 75 | 525 | 113 | Passive: Markers place on the map will generate radar scans every 2.0s. Reduces range at which enemies can detect the wearer by 30%. |
The Infiltrator is a basic level armor and will cost players just 3 Medals in-game. |
FS-05 Marksman | Armor Rating 144 | 456 | 056 | Passive: Further reduces recoil when crouching or prone by 30%. Provides 50 resistance to explosive damage. |
6 Medals is the purchasing price of the FRS-05 Marksman armor. |
CE-35 Trench Engineer | Armor Rating 100 | 500 | 100 | Passive: Further reduces recoil when crouching or prone by 30%. Increase s initial inventory of holding capacity of grenades by +2. |
The Trench Engineer armor is priced at 10 Medals in-game. |
CM-09 Bonesnapper | 100 | 500 | 100 | Passive: Increases initial inventory of holding capacity of stims by +2. Increases stim effect duration by +2.0s. |
15 Medals is the price of the CM-09 Bonesnapper Armor. |
DP-40 Hero of the Federation | 100 | 500 | 100 | Passive; 50% chance to not die when taking lethal damage. Prevents all damage from bleeding if chest hemorrhages. |
25 Medals is the price of the DP-40 Hero of the Federation. |
FS-23 Battle Master | 144 | 456 | 056 | Passive:Further reduces recoil when crouching or prone by 30%. Provides 50% resistance to explosive damage. |
The FS-23 Battle master is priced at 35 Medals. |
SC-30 Trailblazer Scout | 056 | 544 | 122 | Passive:Markers place on the map will generate radar scans every 2.0s. Reduces range at which enemies can detect the wearer by 30%. |
50 Medals is the cost of the SC-30 Trailblazer Scout Armor. |
SA-04 Combat Technician | 100 | 500 | 100 | Passive: Markers place on the map will generate radar scans every 2.0s. Reduces range at which enemies can detect the wearer by 30%. |
60 Medals is the price of the SA-04 Combat Techinician Armor. |
CM-14 Physician | 100 | 500 | 100 | Passive: Increases initial inventory of holding capacity of stims by +2. Increases stim effect duration by +2.0s. |
This armor costs players 70 Medals. |
DP-11 Champion of the People | 100 | 500 | 100 | Passive: 50% chance to not die when taking lethal damage. Prevents all damage from bleeding if chest hemorrhages. |
The DP-11 Champion of the People Armor costs players 100 Medals. |
SA-25 Steel Trooper | 100 | 500 | 100 | Passive: Increase throwing range by 30%. Provides +50% limb health. |
18 Medals is the price of the SA-25 Steel Trooper Armor. |
SA-12 Servo Assisted | 100 | 500 | 100 | Passive: Increase throwing range by 30%. Provides +50% limb health. |
The armor can be purchased for 45 medals |
SA-32 Dynamo | 143 | 457 | 057 | Passive: ncrease throwing range by 30%. Provides +50% limb health. |
This armor is priced at 64 Medals. |
B-24 Enforcer | 125 | 475 | 075 | Passive: Further reduces recoil when crouching or prone by 30%. Provides 50 resistance to explosive damage. |
This armor costs players 150 Super Credits. 150 SC |
CE-74 Breaker | 056 | 544 | 122 | Passive: Further reduces recoil when crouching or prone by 30%. Increases initial inventory of holding capacity of grenades by +2. |
This armor costs players 250 Super Credits. |
DP-53 Saviour of the Free | 100 | 500 | 100 | Passive: 50% chance to not die when taking lethal damage. Prevents all damage from bleeding if chest hemorrhages. |
This armor is only available for players who have purchased the Super Citizen Edition. |
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