Cyberpunk 2077 2.0 Update All The Big Changes

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Cyberpunk 2077 2.0 Update All The Big Changes

The Cyberpunk 2077 2.0 Update is finally here. We've compiled a short overview and analysis highlighting all the changes coming to Night City.


Here we are Chooms. After a long, long time Cyberpunk 2077 has finally rolled out its 2.0 Update in order to prepare for the upcoming release of its Phantom Liberty DLC. And if the glowing reviews are to be trusted, Cyberpunk 2077 has finally reached the state it deserves.

The update brings many sweeping changes to Night City, so many in fact that developer CD Project Red recommended players to roll a fresh savefile ahead of the release of the DLC. But don't worry, you can use your old character, you'll just need to redistribute some skill points and update your Cyberware.

So without further ado, here are the highlights from the Cyberpunk 2077 2.0 Patchnotes.

Cyberpunk 2077 2.0 Update Highlights

Probably most important to mention here, is that the developers asked that PC players update their system to an SSD/NVMe drive to properly play the game. The same goes for users of the Steam Deck which might not be able to handle the load with a regular SD card.

And while the game might run fine, there is no guarantee that those specs won't cause any problems later on or in prolonged sessions.

Cyberpunk 2.0 Update

The NCPD Now Works Around the Clock

There has been a huge update to police behavior in Cyperpunk 2077, they will now chase you whenever you're spotted committing a crime. Depending on the severity of the crime and how you escape, they'll come up with different strategies to haul you in. In addition to that, the police will also be more present in the game world.

Vehicle Combat Added

You can now engage in firefights in either first or third-person when driving a vehicle. This also brings a slew of new equipment options and gameplay opportunities. Tires can now be destroyed, there is a new perk dedicated to vehicle combat and there are even special weapons you can mount on your favorite car. Oh, and you can jump off a motorcycle to make a cool entrance or use your katana if you feel like it.

Perk And Skill Overhaul

The entire perk and skill system has been completely overhauled for a smoother experience. Some skills have been thrown together, others have been changed or removed. There are also plenty of new skills for you to learn and experiment with.

If you're continuing your old save file, all your Perk points have been refunded and you can also choose to reset your Attributes once if you aren't happy with your build. Additionally, you can not reset each individual Perk for free.

There is also a new way of progression via Shards you find all over the game world. These will affect Attributes, Carrying Capacity, and Cyberware Capacity.

Cyberpunk 2.0 Update

Cyberware Overhaul

Let's start with the big one, clothing will no longer provide armor or have mod slots. All of these have been moved into Cyberware but some clothes still retain special bonuses. The rest only serves as cosmetics now.

The Cyberware system of Cyberpunk 2077 has also been overhauled so implants now scale their effects off your attributes. The Cyberware can also be upgraded and new slots can be unlocked by getting special perks. And of course, there are new kinds of Cyberware that were added with this update.

AI Improvements

There have been various updates and improvements to Cyberpunk 2077's AI. Enemies and pedestrians will now react more accordingly to actions. Enemy Netrunners will not constantly try to ruin your day and other enemies will make better use of their abilities.

A massive overhaul was also made to the game's Traffic system with these improvements. NPCs will now try to save their lives if you try to run them over, NPC cars will react better to you and the environment instead of stubbornly blocking the road, and driving quests will no longer disable traffic.

Cyberpunk 2.0 Update

Little Things Here and There

Let's round up some of the smaller changes. There has been a huge balancing effort across all kinds of gear to better reflect their special status and make their effects stand out more. Enemies will now scale to your level instead of Night City being zoned like and Old School MMORPG.

There have also been many improvements to the UI, fixes for various quests and new Radio Stations have been added to Cyberpunk 2077. You can find a full list of all the changes here on the official website.

You can find out everything else about the upcoming Cyberpunk 2077 Expansion Phantom Liberty here, and we'll have more coverage around 2.0 and the Expansion soon here on ESTNN

Cyberpunk 2077 2.0 Update All The Big Changes
Timo Reinecke
Has once claimed that FSH is the only job in FFXIV worth playing and stands by that firmly. Top Guy, Smart Guy, Educated Speaker. (sometimes) Writer of all things FFXIV, FGC, News, Reviews and More