Baldur’s Gate 3 Classes: The Rogue Class and Subclasses Guide

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Baldur’s Gate 3 Classes: The Rogue Class and Subclasses Guide

When playing a game like Baldur's Gate 3, it is critical to pick the class that most closely matches your playing style. For example, you might notice that you use some skills more frequently than others or that some races are more comparable to certain classes than others. After discussing The Ranger class, in this article, we have decided to offer you a general overview of The Rogue class so that you are aware of the characteristics of this particular class in Baldur's Gate 3.


The Rogue class overview

Twelve classes, including the Rogue, are available in Baldur's Gate 3. This class's major ability is Dexterity, and its saving throw abilities are Dexterity and Intelligence. It is also worth mentioning the fact that their Hit Die is 1d8. The members of this class are proficient with simple weapons, hand crossbows, longswords, rapiers, shortswords, and light armor.

The Rogue class excels at picking locks, disarming traps, and dispatching foes that are unaware or preoccupied with Sneak Attacks. A rogue's adaptability allows them to gain the upper hand in practically any circumstance through stealth, skill, and remarkable reflexes.

Baldur’s Gate 3 Classes: The Rogue

The Rogue class features

In order to provide you with a more full understanding of The Rogue class and all the attributes it possesses, we have chosen to compile a list of all the qualities you will have access to if you choose to begin your Baldur's Gate 3 journey as a member of The Rogue class.

  • Dexterity Saving Throw Proficiency: Increase Dexterity Saving Throws by the amount of your Proficiency Bonus.
  • Proficiency in Intelligence Saving Throws: Increase the number of successful saves by the amount of your Proficiency Bonus.
  • Proficiency in Light Armor: Wearing Light Armor will not put your attacks at a disadvantage or hinder you from casting spells.
  • Proficiency with Simple Weapons: When making attacks with Simple Weapons, add your Proficiency Bonus.
  • Proficiency with Hand Crossbows: Add your Proficiency Bonus to all Hand Crossbow attacks.
  • Longsword Proficiency: Increase all longsword attacks by your Proficiency Bonus.
  • Rapier Proficiency: Increase all attacks made with rapiers by the amount of your Proficiency Bonus.
  • Proficiency with Shortswords: Increase all Shortsword attacks by your Proficiency Bonus.
  • Expertise: Choose two abilities in which you are already adept to achieve expertise in.
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The Rogue subclasses

Each of The Rogue's three subclasses is available to players in Baldur's Gate 3. Subclasses are variations of the major class that give players access to unique skills and traits that are particular to that subclass while still keeping the parent class's attributes, even if they choose to take different pathways. There are the following subclasses of The Rogue:

  • Thief
    • Fast Hands: Receive an extra bonus action.
    • Second-story Work: Increase resistance to injury from falling.
  • Arcane Trickster
    • Spell Slots Unlocked: Unlocks spell slots.
    • Mage Hand Legerdemain: When you use this spell, the spectral hand becomes invisible and is able to perform additional functions.
  • Assassin
    • Assassinate: Starting at level 3, you are most lethal when you acquire the upper hand on your adversaries. Any creature that hasn't taken a turn in the fight yet gives you the advantage on attack rolls. Additionally, any strike you land on a creature that is startled is a critical strike.