Warcraft Rumble Patch Notes – Season 3 Update 4 Hotfix
| Tags: WoW News
| Author David Hollingsworth
Warcraft Rumble Patch Notes – Season 3 Update 4 are here.
Get the latest patch information for Warcraft Rumble.
Contents
Warcraft Rumble Patch Notes
Warcraft Rumble Hotfix 1/2/24
PvP
Rocket Tower
- Rocket Tower's damage is now Siege damage.
Treasure Chests
- Inactive Chests should no longer be attackable with Spells during the beginning of a match, as intended.
Leaders
Emperor Thaurissan
- Thaurissan should now properly display the Tank trait, as intended.
Troops
Chimaera
- Health has been increased to 460, from 450.
S.A.F.E. Pilot
- Initial crash explosion damage has been reduced to 220, from 250.
Talents
Quilboar: Bristleback
- A 0.5 second delay has been added between procs on the same target.
S.A.F.E. Pilot: Cloaking Device
- Ambush has been removed. There will no longer be a damage multiplier when attacking from stealth.
S.A.F.E. Pilot: Comin' In Hot
- Now also reduces initial crash damage by 33%, from 220 to 145.
January 21, 2024
Note – changes to PvP will come in a patch later during Season 3
- New leader Emperor Thaurissan joins the roster
- Chimaera, will now appear in the G.R.I.D
War Chest Changes
- War Chest Crests will no longer be immediately granted based on players' new Honor after a Season reset, or re-earned for Honor below that value. Instead, all War Chest Crest rewards per 200 Honor gained (per family) have been greatly increased:
Honor Range | Old Crests Per 200 Honor | New Crests Per 200 Honor |
---|---|---|
0-1000 | 10 | 100 |
1001-2000 | 20 | 100 |
2001-3000 | 30 | 100 |
3001-4000 | 40 | 100 |
4001-5000 | 50 | 100 |
6001-6000 | 60 | 100 |
6001-7000 | 70 | 100 |
PvP Changes (coming later)
- Maps will now be selected at random when you match with an opponent. Embrace the Chaos and keep things fresh!
- The previously rotating “Map” modifier will be replaced with a new Modifier type, Enchants.
- The PvP experience will now be defined by a Tower Type, Mod, and Enchant, occurring on the existing 6-week rotation, offset 2 weeks from each other.
- Enchants evolve as the match progresses. The first Enchant this season is Collateral Damage, which causes players' Bases to take damage whenever a Tower they control is captured!
- Some existing Mod types have been moved to the Enchant category, with new Mods arriving to take their place!
- Keep an eye out for a new Mod “Bounty Hunt” later this Season! Bounty Hunt awards players a bonus gold for every 5 enemy Minis they kill.
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- PvP wins will now award 2 reward pips in player's Daily Rewards!
- PvP wins will now re-roll Green Quests!
- Players will earn slightly more Honor if the Leader being played:
- Is below the average honor of their top 3 Leaders
- Has fallen below that Leader's peak honor for the current Season
- Has won several matches in a row and is considered to be on a “win streak”
- Treasure Chests will now spawn 15 seconds after a match begins, rather than immediately, giving players some time to contest!
- Resolved a rare situation where players would be silently matched with a “ghost” game and lose honor if they left the PvP queue before matching with another player.
- Resolved a visual issue where Minis would sometimes not appear to return to the tray if Players decided not to deploy them after dragging them out of the tray.
Guilds
- Players can now use their equipped Emotes in Guild Chat!
Arclight Surge
- The “Arclight Surge Started” popup will now only indicate the currently surging zone(s), as intended.
G.R.I.D
- Mini info and Talent info can now be viewed for relevant items in the G.R.I.D!
- Talents in the G.R.I.D. will now display the name of the Mini they belong to.
Relics
- Aegis of Battle should now cause critical striking Minis to deal 2x damage as intended, was 3x damage.
- Shadowblade's description has been updated to clarify how its bonus damage works.
- New Relics have been added into the pool! Play some Dungeons and try them out!
- Bloodlust Epaulets – Your Minis gain Bloodlust below 50% health.
- Vanishing Powder – Your Minis cast Smoke Bomb at 50% health, Stealthing nearby allies.
- Escape Potion – At 50% health, your Minis Blink, teleporting backwards. Note: This Relic is temporarily disabled while we address a bug.
- Absorption Drape – Spells leave behind a mana crystal, granting Resist to the first ally who touches it.
- Heart of Fire – On death, your Minis leave behind a Heart of Fire, granting double damage on the next attack to the first ally that touches it.
- Soul Seeds – On death, your Minis leave behind a flower, healing the first ally that touches it.
Leaders
Baron Rivendare
- Baron Rivendare's passive skeletons will no longer spawn from under-construction towers and meeting stones.
Cairne Bloodhoof
- Cairne should now retain Bloodlust after resurrecting via the Rebirth talent during Bloodsport Surges.
Emperor Thaurissan
- Emperor Thaurissan now has the Bombard trait.
Tirion Fordring
- Tirion's Divine Shield Talent should now properly ignore damage from an enemy Drakkisath.
Troops
Angry Chickens
- Angry Chickens using the Walking Crate Talent should no longer be immune to Polymorph
- Angry Chickens using the Walking Crate Talent should no longer be hit by ranged enemies below them while crossing a bridge.
Core Hounds
- Core Hound's Guard Dog Talent should now deal 50% extra damage, as intended, was 150% extra damage.
Gnoll Brute
- Gnoll Brute's Pillage Talent should now properly activate Sneed's “Sneed Before Greed” bonus.
Gryphon Rider
- Gryphon Rider's MIghty Throw Talent should no longer cause her to switch targets sporadically.
Huntress
- Huntress' Darnassian Steel Talent should no longer grant her an unintended +1 range.
S.A.F.E Pilot
- S.A.F.E. Pilot using the Gnomish Cloaking Device talent will now properly attack while Bloodlusted.
Spiderlings and Plague Farmer
- Spiderlings and Plague Farmer have been given the “Elemental” Trait as intended, due to their non-Physical damage type.
Spells
Blizzard
- Blizzard's Cold Snap Talent should now properly stop enemy movement, even when the enemy has a speed buff.
Cheat Death
- Cheat Death's Vampirism Talent should now properly trigger when affected Minis deal damage to a boss.