The Finals Update 12.2.0: FCAR, AKM and Chimera-XB Medium Buffs

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The Finals Update 12.2.0: FCAR, AKM and Chimera-XB Medium Buffs

The Finals Update 12.2.0 went live on November 5, 2026 with buffs for three Medium weapons: the AKM, the Chimera-XB and the FCAR. Two goals are named in the dev note. Mediums should win more duels against Lights, who now have 175 HP, and the class should get more weapons that are easy to track with. Light, Medium and Heavy are the three body types you pick before a match.

Weapon changes in 12.2.0

Weapon Stat Before After
AKM Ammo count 34 36
Chimera-XB Damage 47 48
Chimera-XB Rate of fire 260 RPM 280 RPM
FCAR Damage 23 25
FCAR Rate of fire 530 RPM 500 RPM
FCAR Ammo count 25 20

What the numbers add up to against a 175 HP Light

ESTNN arithmetic on the listed stats, raw body damage only: no headshot multiplier, falloff, armor or healing. Time runs from the first shot to the last one needed.

Weapon Version Shots to deal 175 Seconds, first to last shot Raw damage per minute
FCAR Before 8 0.79 12,190
FCAR After 7 0.72 12,500
Chimera-XB Before 4 0.69 12,220
Chimera-XB After 4 0.64 13,440

FCAR is the interesting change. Damage goes from 23 to 25, which turns 8 shots into 7 against a Light even though the gun fires slower. Magazine size pays for it. Twenty rounds of 25 damage is 500 raw damage per mag, down from 575. That fits the dev note’s description of a slower, punchier FCAR that sits further from the AKM.

Chimera-XB gets a plain buff. Four shots still kill a Light, but raw damage per minute rises about 10 percent. AKM only gains two rounds, a bit under 6 percent more ammo, with no change to damage or fire rate.

Recoil, spread and falloff are not in the notes, so the table cannot say which gun feels better at range.

Why Medium and not Light

According to the team, nerfing Light weapons was an option. Light still lags slightly among the archetypes across many skill tiers and modes, though, so Medium got the buffs. Heavy lost some HP in 12.0 and coped fine thanks to its defensive tools, and the team expects the same from these Medium buffs. All three changes are tweakable values that ship without a client patch.

What 12.3 will bring

A small additional round of balance changes follows in 12.3 in support of these buffs. No release date for 12.3 is given, and neither is a list of weapons or any word on Light changes.

Store, event and tournament notes

A refreshed Store brings the Goat Expectations Set and the return of the Dual Shockers Set. Leftover tickets can be redeemed until the Frights Galore Event closes in a few days, though no date is given. For TGM26, the Grand Major 2026, the team is also running a THE FINALS Cosplay Showcase at DreamHack Stockholm. Every participant gets a participation Diploma and Multibucks, and the best entries could win merch. Sign-up details are linked from the announcement.

Source: THE FINALS Update 12.2.0 announcement on Steam, November 5, 2026, checked November 10. Shots-to-kill and damage-per-minute figures are not in-game tests.

Image credit: Official THE FINALS screenshot via Steam (Embark Studios).

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