Starfield Tech Skills Explained

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Starfield Tech Skills Explained

Starfield is a game full of things to discover and mysteries to unravel. For this reason, in such a game, it is very important not only to be aware of the backgrounds and traits that can be assigned to your character but also of the Starfield skills. In this article, therefore, we have decided to enclose in one place all the Starfield tech skills that you can assign to your character during your adventure.


Starfield skills: All tech skills explained

First of all, the most important thing to know is that Starfield offers 82 different skills to choose from and they are divided into five different categories: tech, combat, physical, science, and social. Furthermore, each category has four different tiers in which there are specific skills, which are in turn divided into four ranks. For ease of reading, we have decided to create a separate article for each skill group.

Tier 1 skills

The Starfield tech skills that are part of this Tier are very useful in the early stages of the game. They give you the possibility to have advantages in the use of ballistic weapons, you will be able to hack the security systems, to pilot increasingly larger and higher grade ships, to be able to target them in such a way as to make the clashes easier, and you will be able to make use of the booster packs which will surely be a very welcome addition and prove to be useful.

Ballistic Weapon Systems

  • Rank 1: Targeting Mode reduces the cost of using ballistic ship weaponry by 20% and increases their damage by 10%.
  • Rank 2: Ballistic ship weapons deal 20% more damage and recharge 15% more quickly.
  • Rank 3: Ballistic ship weaponry have a 30% damage increase and a 30% faster recharge rate.
  • Rank 4: Systems are 50% more severely damaged by ballistic ship weapons.

starfield tech skills

Boost Pack Training

  • Rank 1: You are now able to use booster packs.
  • Rank 2: Fuel usage when using a boost pack is reduced.
  • Rank 3: Fuel for the boost pack regenerates more quickly.
  • Rank 4: Increases prior bonuses by two.

starfield tech skills

Piloting

  • Rank 1: You are now able to use the ship's thrusters.
  • Rank 2: Improved maneuverability and turning rate of the ship.
  • Rank 3: Acquire the capacity to command Class B vessels.
  • Rank 4: Acquire the capacity to command Class C vessels.

starfield tech skills

Security

  • Rank 1: You can try to break advanced locks, and you can bank two automatic tries.
  • Rank 2: You can try to pick locks that are Expert, and you can bank 3 automatic tries. The pick can now be slotted when the rings turn blue.
  • Rank 3: Master-level locks can be attempted to be broken, and 4 automatic tries can be banked.
  • Rank 4: Use a digipick to remove any keys that aren't necessary to finish the puzzle. You can bank up to five auto attempts.
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starfield tech skills

Targeting Control Systems

  • Rank 1: Unlocks the ability to target ships.
  • Rank 2: Locking onto hostile ships takes 15% less time. Ships locked on a target fire at you 25% more slowly.
  • Rank 3: Locking onto hostile ships takes 30% less time. The likelihood of critically striking a target-locked ship is 10% higher.
  • Rank 4: 60% less time is needed to lock onto an enemy ship. In Targeting Mode, deal 20% more damage.

starfield tech skills

Tier 2 skills

The Starfield tech skills present in Tier 2 add functionality to those we have seen previously. As you progress with the game, it will become more and more difficult and you will unlock more and more things, this means that having the possibility of being able to manage energy weapons and having benefits to the statistics of your ship (increased speed, greater capacity load capacity, shorter cooldown times, increased shield effectiveness, and much more), are additions that will help you complete missions.

Energy Weapon Systems

  • Rank 1: In Targeting Mode, the damage of Energy Ship weapons increases by 10% while their usage costs decrease by 15%.
  • Rank 2: In Targeting Mode, the damage of energy ship weapons is enhanced by 20% while their usage costs are decreased by 30%.
  • Rank 3: In Targeting Mode, Energy Ship Weapons of Rank 3 deal 30% more damage while using 45% less energy.
  • Rank 4: Weapons on energy ships recharge 30% more quickly.

starfield tech skills

Engine Systems

  • Rank 1: A 10% increase in your ship's top speed is granted.
  • Rank 2: Ship enhancements stay longer and have a shorter cooldown.
  • Rank 3: 20% more speed is added to your ship's top speed.
  • Rank 4: When the player is boosting, all adversaries disengage from them and can only reacquire them as a target when the player stops boosting.

starfield tech skills

Payloads

  • Rank 1: Cargo holds on ships have 10% greater space.
  • Rank 2: 20% additional cargo space is available in ship holds.
  • Rank 3: Cargo holds on ships can hold 30% more.
  • Rank 4: Cargo holds on ships can carry 50% more.

starfield tech skills

Shield Systems

  • Rank 1: Your ship's shield capacity is 20% higher.
  • Rank 2: The shield capacity of your ship has grown by 40%.
  • Rank 3: Your ship's capacity for shields has improved by 60%.
  • Rank 4: Occasionally, your shields will withstand 100% of all incoming damage.

starfield tech skills

Tier 3 skills

The Starfield tech skills in this Tier will ensure you deal more damage to your opponents since your ship's weapons will be more powerful. In addition, you will also have benefits for your ship that will allow you to equip even better modules and your ship's systems can be repaired faster.

Missile Weapon Systems

  • Rank 1: Target Mode cost is decreased by 20% and ship missile weapons deal 10% greater damage.
  • Rank 2: Target Mode cost is decreased by 40% and ship missile weapons deal 20% greater damage.
  • Rank 3: Target Mode cost is decreased by 60% and ship missile weapons provide 30% greater damage.
  • Rank 4: The range, speed, and reload speed of ship missiles have all been raised by 20%.

starfield tech skills

Particle Beam Systems

  • Rank 1: Target Mode cost is decreased by 10% and ship particle beam weapons deal 10% more damage.
  • Rank 2: Target Mode cost is decreased by 20% and ship particle beam weapons deal 20% greater damage.
  • Rank 3: Target Mode cost is decreased by 30% and ship particle beam weapons deal 30% greater damage.
  • Rank 4: Improved ship particle beam weapon critical hit probability.
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starfield tech skills

Robotics

  • Rank 1: Turrets and robots take 10% more damage from you. Target robots that are up to 10 levels superior than you can be made to temporarily stop battling.
  • Rank 2: Turrets and robots take 20% greater damage from you. A target robot that is up to 10 levels superior than you can be made to flee temporarily.
  • Rank 3: Turrets and robots take 30% greater damage from you. For a brief period of time, you can make a target robot that is up to 10 levels superior to you start attacking their comrades.
  • Rank 4: For a brief period of time, you can make a target robot up to 10 levels higher than you obey directives.

starfield tech skills

Starship Design

  • Rank 1: Allows the installation of improved ship modules.
  • Rank 2: Allows the installation of superior ship modules.
  • Rank 3: Allows the installation of cutting-edge ship modules.
  • Rank 4: Allows the installation of experimental ship modules.

starfield tech skills

Starship Engineering

  • Rank 1: 10% faster repair times for all ship systems.
  • Rank 2: Damage mitigation systems on ships have a 25% improvement.
  • Rank 3: 25% faster repair times for all ship systems.
  • Rank 4: Occasionally, fixing just one system block will fix the whole thing.

starfield tech skills

Tier 4 skills

This is the last Tier available for Starfield tech skills, this means that those in this group are the most powerful and that you will use in the advanced stages of the game. Specifically, your ship's automatic and EM weapons will deal more damage and when your ship is in boost mode you will have the ability to deal more damage to enemies.

Automated Weapon Systems

  • Rank 1: Automated ship weapons deal 10% more damage and cost 20% less to use Targeting Mode.
  • Rank 2: Automated ship weapons have a 20% increase in damage and a 30% decrease in all Targeting Mode expenses. While in Targeting Mode, your spacecraft receives 20% less damage.
  • Rank 3: Automated ship weapons have a 30% increase in damage and a 40% cost reduction for all Targeting Modes. 20% more crit chance is added for the chosen sub-systems.
  • Rank 4: Targeted subsystem damage is increased by 20% and ship turret guns recharge 40% faster.

starfield tech skills

Boost Assault Training

  • Rank 1: When you boost, nearby foes incur damage and may catch fire.
  • Rank 2: A chance that your boost will take out nearby adversaries.
  • Rank 3: You can hover in situ by aiming down sights while boosting. Up until it runs out, fuel is continually used.
  • Rank 4: When hovering, time slows down and everything around you travels 70% more slowly.

starfield tech skills

EM Weapon Systems

  • Rank 1: In Targeting Mode, EM ship weapons deal 10% more damage while using 15% less energy.
  • Rank 2: In Targeting Mode, EM ship weapons deal 20% more damage while using 30% less energy.
  • Rank 3: The cost to utilize EM ship armaments in Targeting Mode is reduced by 45% and their damage is boosted by 30%.
  • Rank 4: There is a tiny probability that EM ship weaponry will immediately disable an enemy's engines.

starfield tech skills