Riot Games has announced it will support third-party developers via a new publishing group called Riot Forge. Riot Forge will be used to expand the League of Legends Universe, specifically into new genres and platforms.
This is the first initiative of its kind at Riot, Riot Forge will enhance the Riot Games Research and Development efforts.
Leanne Loombe, Head of Riot Forge had this to say: “We are humbled by our partner developers who are so passionate to work on games set in the LoL IP, which offers limitless potential with its expansive world and deep champion pool. We are sincerely committed to our developers’ long term success and together we aim to deliver great experiences for players of all types.”
The aim of Riot Forge is to focus on developing game experiences in the League of Legends Universe in different genres across a variety of platforms. These will go alongside the interal Riot Games announced at the recent 10th Anniversary celebration. Riot will work closely with third-party developers on these projects.
Greg Street, VP of IP and Entertainment at Riot Games added:
“We are always looking for new ways to bring the World of Runeterra and its champions to new and existing audiences around the world. There are so many talented game studios around the world that have exceptional experience and craft skills in all areas of game development, and we are really excited to work together to bring the LoL IP to new game experiences.”
Riot also stated that a number of titles are already in development via Riot Forge, alongside those being internally developed. With a key comment made by Greg Street that it would allow developers to look at more single-player offerings in the League of Legends Universe, something outside of Riot’s normal comfort zone.
It’s likely to be a fair while until we hear anything about any projects that are developed via Riot Forge but it certainly should mean an exciting future for LoL fans.