Lords of the Fallen Reviews Roundup

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Lords of the Fallen Reviews Roundup

Since its very first announcement, Lords of the Fallen has aroused a lot of interest in the soulslike fan community. Born as a mix between a sequel and a reboot of the chapter of the same name released in 2014, Lords of the Fallen has great expectations and great responsibilities on its shoulders. The previous chapter of the franchise did not convince much, neither the critics nor the players, so this new game has all the spotlight on it. However, from what emerged from the first Lords of the Fallen reviews, the developers seem to have done a good job, respecting the majority of the expectations they had created.

XboxEra – 9.4/10

“Lords of the Fallen is a stunningly good game. Following a path set for it by Dark Souls 3 it nails every major part of what makes From’s games so damned good. Stunning visually, the art style and music are some of my favorites. While the very end does get too “big” for its gameplay this one is an easy recommendation to both the most hardcore Souls lovers and those who feel intimidated. Seamless co-op takes what is a great game and makes it a special one.” [Read full review] – Jesse Norris

Attack of the Fanboy – 9/10

“Most of what fans of Soulslikes want are at the maximum: masterclass-level design, unforgettable bosses, and extensive freedom toward build creation. The combat can feel rough at times, and there are way too many enemies in certain levels, but these downfalls don't negate the fact that Lords of the Fallen reaches for a spot in the highest tier among the genre's greats and finds itself right at home.” [Read full review] – Christian Bognar

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Fextralife – 8.8/10

“Lords of the Fallen is an amazing achievement from the Hexworks team, and Souls-like fans will immediately feel at home in this highly ambitious title. Despite a few performance issues, and a handful of bugs, Lords of the Fallen is some of the most fun I've had this year, and that's saying something considering the titles that have launched in 2023.” [Read full review] – Fexelea

We Got This Covered – 8/10

“Lords of the Fallen copies Dark Souls so thoroughly it feels like game design plagiarism but, astonishingly, it's indeed worthy of being mentioned in the same sentence as FromSoftware's brutal dark fantasy classics. Anyone who's survived Lordran, Drangleic and Lothric will find a lot to love here.” [Read full review] – David James

VideoGamer – 8/10

“Lords of the Fallen is a game that wears its passion and love of the genre on its sleeve. A gorgeous world, gripping gameplay, enthralling bosses, and depthless worldbuilding persist in spite of some rough edges and a struggling sense of unique identity.” [Read full review] – Finlay Cattanach

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But Why Tho? – 8/10

“Lords of the Fallen is a massive improvement over its namesake prequel, and it provides many highs, but there are definitely some lows as well. For the masochist action RPG fan, though, there’s plenty to love, and it’s all going to hurt.” [Read full review] – Eddie De Santiago

IGN – 8/10

“Lords of the Fallen is a great soulslike, and its killer new idea of swapping between two versions of the world to solve puzzles and slay enemies is an excellent twist to set it apart from the pack. That concept is unfortunately hamstrung by numerous, highly annoying technical issues and weak boss fights, but awesome explorable areas and fantastic buildcrafting more than make up for those shortcomings. If, like me, you’re a sucker for a quality action-RPG even amid a clear overabundance of them, then this reboot is well worth your time.” [Read full review] – Travis Northup

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Push Square – 7/10

“Lords of the Fallen is an exciting kind of Sous-like. Whereas many others aim to perfect the formula, Lords of the Fallen’s goal is to innovate. It certainly has its own array of problems, like lacking audio, repetitive enemy types, and combat that could be tightened up a little. However, when the game sinks its claws into you with its thrilling dual world mechanic, you won’t be able to get enough of it.” [Read full review] – Aaron Bayne

TheGamer – 7/10

“Lords of the Fallen’s Umbral world is unlike anything we’ve seen, providing a unique spin on the Souls genre. Copycats have started to stagnate in recent years, rarely offering anything new, and the genre as a whole risks growing tired. FromSoft itself tried to break out of that habit by exploring what it would look like in an open-world setting with Elden Ring. To see a Soulslike that iterates in its own way rather than chasing new trends is a breath of fresh air, and offers hope for a genre that has never escaped FromSoftware’s shadow.” [Read full review] – James Troughton

Game Informer – 6/10

“When I rolled credits on Lords of the Fallen, I felt no joy aside from being happy I was done, which is a shame because its first half left me excited for what was yet to come. A beautiful world, distinctive two-realm mechanics, excellent voice acting, and combat that feels good when not over-encumbered by enemies and artificial challenge, create a solid bedrock. But Lords of the Fallen fails to impress beyond that, instead growing more and more frustrating the further into Mournstead adventurers travel.” [Read full review] – Wesley LeBlanc

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Lords of the Fallen Reviews Roundup
Diana D'Estefano
Diana has been a huge fan of video games since she was a child. She started her "career" with Nintendo and then moved on to other platforms as well. Although she is a big fan of horror games, she plays almost all genres fearlessly. She writes news, reviews, guides, and features about both AAA and indie games.