Exoprimal PS5 and Xbox Graphics Comparison
| Tags: Features
| Author Diana D'Estefano
Exoprimal debuted on PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X|S yesterday. Therefore, although the game has not been available for a long time, some experts have already started making the first graphical comparisons between the various versions of the game. In this article, we will talk about the PlayStation 5 and Xbox Series X|S versions of the game, without taking into consideration the versions for the old consoles which, inevitably, would not hold up to the comparison, and the PC version since for it there are too many variables that can affect it.
Exoprimal graphics comparison
As analyzed by the usual ElAnalistaDeBits, Exoprimal uses the device of dynamic resolution on all consoles to try to keep performance as stable as possible, even if it does not always succeed in its intent. From what emerged from the analysis, it would seem that the average resolution is higher and the framerate more stable on Xbox Series X, even if the PlayStation 5 version has higher quality assets available, as well as better optimized effects.
As for the Xbox Series S version, however, as usually happens, it has to make some compromises compared to the Xbox Series X. In this case, there is a resolution that fluctuates between 1260p and 1440p, the 60 fps are not stable during the fighting is more intense and there are some issues related to the streaming of textures, shadows, and reflections. However, despite having these shortcomings compared to PlayStation 5 and Xbox Series X, Microsoft's digital console manages to beat its competitors in terms of loading times, which are slightly faster.