Dragon’s Dogma 2 Fighter Vocation Guide
| Tags: Features
| Author Diana D'Estefano
In Dragon's Dogma 2, you will have the opportunity to choose between four different classes at the start of the game, including the Fighter. In this Dragon's Dogma 2 Fighter vocation guide, therefore, we will tell you everything you need to know about this class, so that you can decide independently whether to begin your adventure as the Arisen with this class or opt for another.
Contents
Dragon's Dogma 2 Fighter Overview
This class, as can be seen from the name, is suitable for all those who want to be the center of attention and have the possibility of fighting against multiple enemies at the same time. Consequently, if you love action and don't want to adopt fighting styles that are too stealthy or rely on magic, the Fighter is definitely the best choice for you.
This Dragon's Dogma 2 vocation is perfect for having an offensive-focused way of playing, as it is able to take little damage in order to give others the opportunity to support you without running into problems. However, keep in mind that you will certainly not be a flash; the Fighter's movements are much slower than those of the other classes.
In case being in the center of the battlefield and keeping the enemies busy while the others implement their best strategies is not your way of playing, you can always opt to hire a Pawn who has this vocation. By doing so, you will always have a companion who can help you in the most difficult moments that you will have to face during your adventure in Dragon's Dogma 2.
How to Play Fighter in Dragon's Dogma 2
To ensure the Fighter is able to take many hits without his health bar being affected much, the use of the shield is essential. This item is essential for blocking enemy attacks and ensuring greater protection for your character. If the Fighter is protected, the rest of the team will also be protected. Your task, ultimately, is to also suffer the damage that should be directed at your companions.
As for the damage itself, this Dragon's Dogma 2 vocation is certainly not the best when it comes to damage per second. The damage inflicted by the Fighter is moderate and he will never kill enemies with a single shot. However, you can make use of certain skills that can increase your capabilities and make you more efficient.
As we said previously, the shield is a fundamental aspect of the Fighter's gameplay. With it, you will be able to not only protect yourself but also charge enemies to make them lose balance. Furthermore, even in this case, there are some very useful skills that could make your way of playing even more interesting and effective.
Dragon's Dogma 2 Fighter Skills
As in any self-respecting action RPG, also in Dragon's Dogma 2, there are skills that you can draw on to make your way of playing better and to get the better of your enemies. In Dragon's Dogma 2, skills are divided into three different categories: Weapon Skills, Core Skills, and Augments. Let's see together in detail what it is.
Weapon Skills
These skills are those that allow the same weapon to be used in completely different ways based on the vocation you have chosen. Consequently, it is not very important the weapon you have equipped, but the vocation you belong to.
- Blink Strike: Rushes forcefully toward the target and visits a powerful blow upon them.
- Shield Bash: Delivers a powerful blow with the shield that can knock targets off balance.
- Springboard: Launches allies into the air using the shield.
- Gouging Skewer: Thrusts the blade into the target’s body before raining further blows upon them. If strikes connect, the user clings to larger targets and pins down smaller targets that are flinching. Press the assigned button to initiate, then tap it repeatedly. Can also be initiated by pressing the assigned button while clinging to a target.
- Hindsight Slash
- Perfect Defense
- Cloudward Slash: An advanced form of Airward Slash that reaches greater heights and inflicts greater harm. Also employable in mid-air.
- Airward Slash: Performs a jump while slashing diagonally upward. An effective means of assailing flying targets.
- Compass Slash: Spins with blade extended, drawing a deadly circle that slices through nearby targets.
- Shield Summons: Raps the shield loudly to attract the attention of nearby targets.
- Impeccable Guard: Spins nimbly on the spot, blocking attacks from every direction with the shield. Employable even while flinching. Useful for escaping dire circumstances.
- Counter Slash
- Burst Strike: An advanced form of Blink Strike that allows the user to travel further and more swiftly before visiting a powerful blow upon foes.
Core Skills
These are skills that depend on a specific weapon and therefore can be used by anyone, whatever your class.
- Onslaught: Unleashes a flurry of swift slashes with the sword.
- Defend: Guards against attacks from the front with the shield. Some Stamina is consumed when an attack connects with the shield.
- True Deflect: Deflects attacks back toward the target with impressive might. While active, counterattacking consumes no Stamina. Press R1/RB the instant before the enemy’s attack makes contact
- Empale: Thrusts blade forward in a forceful jab. Follows up with powerful successive strike if it connects with a foe who has been knocked off balance.
- Deflect: Deflects attacks back toward the target. While active, counterattacking consumes less Stamina.
- Tusk Toss: Traces a grand skyward arc with the blade, sending lightweight targets flying into the air.
Augments
They are passive bonuses that are attributed to a Dragon's Dogma 2 vocation as it levels up. Once they are unlocked, they can be used by any type of vocation.
- Conveyance: Hastens movement speed while carrying or lifting.
- Opulence: Increase gold obtained when acquiring coin pouches.
- Diligence: Hastens recovery when downed or crawling.
- Thew: Enables you to carry additional weight.
- Mettle: Augments your physical defense.
- Provocation: Increases the likelihood of being targeted by foes.
- Dominion: Allows you to lift up and pin down foes for an extended duration.