After a long wait, the developers recently announced the existence of Dragon's Dogma 2. Its release is set for March, so it will still take a little while before we can get our hands on the sequel to the beloved game. However, this does not mean that there is not already some initial information on the matter. Capcom, in fact, has released some news regarding the Dragon's Dogma 2 classes, or vocations as they are defined in the game.
Knowing what you're up against is definitely a positive thing, especially for the structure of the game, so it's important that you know how these classes work and what their strengths and weaknesses are in order to best tackle the game. Not all of us are suited to a certain style of play.
All Dragon's Dogma 2 Classes
In Dragon's Dogma 2, you will have the possibility to choose between six different vocations, each with its own characteristics that are suited to a certain way of playing, since they are divided into basic, advanced, and hybrid. Let's find out together what they are in detail.
The class is quite easy to understand, and it mainly deals with causing harm using physical means in Dragon's Dogma 2. Imagine a classic warrior wielding a sword and shield—that's the usual setup for this class. They're all about getting up close and personal, using their strength and weapons to dish out damage to opponents. It's not too complicated—just picture a brave fighter in armor, ready to face challenges with their trusty sword and shield in hand.
The Mage class is pretty simple too, but it's all about magical powers and helping out in a different way. Instead of using swords and shields, Mages focus on using magical abilities to support their allies in Dragon's Dogma 2. Think of them as spellcasters who can heal wounds, cast protective spells, or unleash powerful magical attacks. So, while they're straightforward, like the warrior class, their strength lies in the mystical and enchanting world of magic. Just picture a Mage, staff in hand, casting spells to assist and protect their team in fantastical adventures.
The Thief is a fresh addition to the lineup, but if you've played the previous version, you might find it similar to the Strider class. Instead of big swords or magic, the Thief relies on agility and speed, just like the Strider did. Picture a nimble rogue using two small daggers, swiftly moving around in the midst of a fight. They're all about quick, sneaky attacks—getting in, causing chaos, and slipping away before anyone notices.
The Archer is the go-to choice if you prefer fighting from a distance in Dragon's Dogma 2. It's like being a skilled marksman who uses a bow and arrows to hit targets from afar. If you've ever tried the Ranger class before, you'll notice some similarities with the Archer. Both classes focus on attacking from a distance, but instead of getting up close, the Archer excels at precision shooting. Just imagine a character with a trusty bow, taking careful aim to hit enemies from a safe distance—that's the Archer for you.
This Dragon's Dogma 2 class seems a bit fancy. It does a cool combo of using magic tricks for faraway fights and getting down to business with regular physical hits for up-close brawls. It's like having a bag of tricks for different situations. Imagine someone who can shoot spells from a distance but is also ready to throw punches if things get personal.