Backpack Battles Transformations: List of Item Combinations That Transform Or Evolve
| Tags: Features
| Author Thealchemist
Certain item combinations in Backpack Battles can not exactly be considered to be recipes, so, here are all the Backpack Battles Transformations of items that are not in the recipe book.
Backpack Battles is a game created by PlayWithFurcifer that was released officially on March 8, 2024 in its early access form. It is a strategy-based inventory management auto battler game. There are a lot of items in the game, including items that have to be crafted by following recipes.
However, not all of these crafted items become something new, instead, they evolve or transform into a different version of the pre-existing item. Hence, here is a complete list of all the Backpack Battles Transformations of items that are not listed in the recipe book.
Backpack Battles Transformations: List of All Transforming Items
Now, these crafting recipes are not mentioned in the recipe book in the game, as mentioned before. However, when you put two items together that can cause a transformation, instead of the usual yellow line that indicates a possible item combination, transformations are marked with green lines. Thus, without further ado, here is a complete list of all the Backpack Battles transformations of items:
- Bunch of Coins: An Accessory item that is obtained by transforming a Piggybank by combining it with a Hammer. The Bunch of Coins don’t have any effect but can be sold for 4-5 Gold coins.
- Burning Coal: A Gemstone item that is obtained by transforming a Lump of Coal by combining it with a Fire. When put on a weapon, gain a 12% chance to deal +6 damage and gain 1 Heat. When put on Armor, at the start of battle gain 15 Block and resist 3 Cold.
- Dragonscale Armor: An Armor item specific to the Berserker class that is obtained by transforming a Leather Armor by combining it with a Forging Hammer. With this, after you gain Battle Rage, gain 40 Block and reduce damage taken by 15%.
- Dragon Claws: A Gloves item specific to the Berserker class that is obtained by transforming a Gloves of Haste by combining it with a Forging Hammer. With this, gain a 10% chance to resist Poison and during Battle Rage, Star items trigger 40% faster.
- Dragonskin Boots: A Shoes item specific to the Berserker class that is obtained by transforming a Leather by combining it with a Forging Hammer. With this, gain a 25% chance to resist Cold and when entering Battle Rage, cleanse 3 random debuffs alongside gaining 1 Empower and 8 Block.
- Armored Power Puppy: A Pet item specific to the Berserker class that is obtained by transforming a Power Puppy by combining it with a Forging Hammer. With this, every 3.5s gain 1 Luck, Regeneration or Empower. Also for each Star Pet and Food item, it triggers 10% and 20% faster respectively.
- Armored Wisdom Puppy: A Pet item specific to the Berserker class that is obtained by transforming a Wisdom Puppy by combining it with a Forging Hammer. With this, every 4s gain 14 Block and cleanse 1 Cold. Also for each Star Pet item, it triggers 15% faster.
- Armored Courage Puppy: A Melee Weapon specific to the Berserker class that is obtained by transforming a Courage Puppy by combining it with a Forging Hammer. With this, deal +2 damage for each Star Pet item and it cannot be blocked or trigger Spike.
- Strong Heroic Potion: A Potion item that is obtained by transforming a Heroic Potion by combining it with a Cauldron. Consume this after you’re out of stamina to regenerate 4 Stamina and gain 1 Empower.
- Strong Stone Skin Potion: A Potion item that is obtained by transforming a Stone Skin Potion by combining it with a Cauldron. Consume this when you have at least 45 Block and turn 15 HP into 35 Block and gain 2 Spike for 2s.
- Strong Mana Potion: A Potion item specific to the Reaper class that is obtained by transforming a Mana Potion by combining it with a Cauldron. Consume this when Mana is used or health drops below 50% to gain 7 Mana and 20 maximum health.
- Strong Divine Potion: A Potion item specific to the Reaper class that is obtained by transforming a Divine Potion by combining it with a Cauldron. Consume this when you have at least 20 debuffs to cleanse 12 debuffs and gain 5 random buffs.
- Strong Vampiric Potion: A Potion item specific to the Reaper class specific to the Reaper class that is obtained by transforming a Vampiric Potion by combining it with a Cauldron. Consume this when both players drop below 80% health to gain 2 Vampirism and 13% lifesteal for 5s.
- Strong Pestilence Flask: A Potion item specific to the Reaper class that is obtained by transforming a Pestilence Flask by combining it with a Cauldron. Consume this after your opponent regenerates health to inflict 3 Poison and 1 Poison on yourself. After 7s, inflict another 3 Poison.
- Strong Demonic Flask: A Potion item specific to the Reaper class that is obtained by transforming a Demonic Flask by combining it with a Cauldron. Consume this after your opponent drops below 50% Health to steal 0.4 Health for each debuff of your opponent and for 3s, reduce opponent's healing by 30%.
- Burning Torch: A Melee Weapon that is obtained by transforming a Wooden Sword by combining it with a Lump of Coal. With this, gain 2 Heat and on hit gain a 30% chance to gain 1 damage. If you have at least 15 Heat, gain 2 damage instead.
- Busted Blade: A Melee Weapon specific to the Berserker class that is obtained by transforming an Impractically Large Greatsword by combining it with a Forging Hammer. With this, deal +4 damage per Empower. During Battle Rage, decrease stamina usage to 3 and cooldown to 3s.
- Chain Whip: A Melee Weapon specific to the Berserker class that is obtained by transforming a Thorn Whip by combining it with a Forging Hammer. With this, deal +1 damage for each buff you removed from your opponent and when hitting, remove 2 random buffs from your opponent. Also, during Battle Rage, additionally, heal for 8 HP.
- Ruby Whelp: A Ranged Weapon that is obtained by transforming a Ruby Egg by keeping it in your backpack for 2 rounds. After hatching, at the start of battle, gain 2 Heat and reflect 2 debuffs.
- Amethyst Whelp: A Ranged Weapon specific to the Pyromancer class that is obtained by transforming an Amethyst Egg by keeping it in your backpack for 2 rounds. After hatching, at the start of battle, gain 3 Luck and when hitting, Inflict 3 Poison.
- Sapphire Whelp: A Ranged Weapon specific to the Pyromancer class that is obtained by transforming a Sapphire Egg by keeping it in your backpack for 2 rounds. After hatching, at the start of battle, gain 4 Mana and when hitting, use 2 Mana to gain 5 Block and a random buff.
- Emerald Whelp: A Ranged Weapon specific to the Pyromancer class that is obtained by transforming an Emerald Egg by keeping it in your backpack for 2 rounds. After hatching, at the start of battle, inflict 4 random debuffs and when hitting, remove a random buff from your opponent.