AFK Journey Latest Update – Patch 1.1.15

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AFK Journey Latest Update – Patch 1.1.15

AFK Journey latest updates will be updated in the article below. To reduce bloat we'll remove old patch notes from the list.

AFK Journey Latest Update

Below are the last AFK Journey Updates fore the latest major patch and its hotfixes.

AFK Journey Patch 1.1.15 Notes

Major Updates

1. Adding a new S-Level Hypogean Hero: Phraesto – Abyssal Illusionist, who will be available through Stargaze Station and the Guild Store
2.Adding new Season Artifacts: Fleetfoot Spell and Thunderbolt Spell will be unlocked, and will be obtainable through the Clan Reputation event
3.Adding a new Magic Charm Merchant, a new vendor where you can exchange Essence for Magic Charm Chests. After the update, the heroes Chippy and Hammie will also be able to equip Magic Charms. Their Charms will be exclusively obtainable from this merchant, and will not drop in Dura's Trials.

Experience Optimizations

1. Optimizing the drop rates of high-quality Magic Charms in Dura's Trials, making it easier to target and acquire Rate-Up Class Magic Charms
2. Adding a feature to switch heroes in the Magic Charms screen
3 Adding a countdown display for the end of the season in the Equipment and Magic Charms screens of the Hero Details
4.Adding a feature to view formations in Records. Moreover, formations from other players can be viewed and copied in the Preparation screen of certain modes.
5.Adding a simplified display mode for titles in the world, which can be toggled in the Settings.
6.Optimizing the conditions for obtaining Weekly Rewards in Honor Duel. Rewards will now be obtainable by completing 1/2/4/7/10/12 battles, including draws and defeats.
7.Optimizing the login screen display. After completing all chapters of the “Song of Strife” season, the login screen will alternate between the “Starter Story” and “Song of Strife” season displays. 8.Optimizing the rules and enhanced mode prompts for Treasure Quest.
9.Adding a feature that allows you to automatically pick up gatherable items in the world.
10.Optimizing the Auto Route feature (requires store update).
11.Adding a feature for switching to landscape mode on iPad (requires store update).
12.Optimizing the image interface in Settings and adding a Power Mode option.
13.Adjusting certain enemy characters in battles in the world.
14.Optimizing the formation experience in Supreme Arena. Heroes will no longer be forcibly removed when changing the team order.
15.Optimizing the voice lines for the heroes Brutus, Korin, Thoran, Hewynn, and Dionel.
16.Optimize icons for S-Level and A-Level Soulstones.
17.We'll update the game to version 1.1.13 in the days following the June 6th update. Once the update is complete, players with a game client prior to version 1.1.14 won't be able to access the game. To ensure a better gaming experience, please update your game to the latest version.

Combat Mechanics

1.Arden – The Oak Sage

Optimizing the description of the skill “Entangling Roots” without affecting its actual effect.

2.Alsa – Desert Flare

Fixing an issue where “Vigorous Slam” sometimes failed to correctly attack enemies. Fixing an issue where “Swift Evasion” did not trigger when taking close-range damage from enemies with large physiques. Fixing an issue where “Rolling Boulder” could be interrupted and fail to deal damage after the SFX appeared.

3.Antandra – Desert Fury

Antandra's stopping position when she rushes towards an ally with the Exclusive Equipment Skill “Gale Barrier” will now be determined by the positions of both her and the ally when the skill is triggered.

4.Satrana – Ember Enchantress

Fixing an issue where the skill “Ignite Passions” could sometimes ignite allies under certain circumstances.

5.Vala – Phantom of Oakenfell

Fixing an issue where ranged normal attacks could sometimes miss due to the enemy's height. Vala will be considered a melee character when wielding a sword and a ranged character when in Skyblaster mode.

6.Lumont – Benign Horn

Fixing an issue where the Ultimate “Lumont's Charge” sometimes failed to continuously knock enemies back.

7.Reinier – Symmetric Sin

Fixing an issue where the actual enemy characters swapped by the skill “Dynamic Balance” could sometimes differ from the preview during Preparation.

8.”Arcane Spider Eggs” produced by spider monsters will now be in an Unaffected state.


1.In previous versions, a player's Base Power displayed in systems such as Friends and Guild was erroneously affected by the collection progress of Season Artifacts. Since Base Power should only reflect a player's strength in the Starter Story, this update will fix this issue. This fix will cause a decrease in the Base Power value for players who have obtained Season Artifacts, but the Power in the season will not be affected, and the actual effect of Season Artifacts in the game will remain the same as before. 2.Fixing several interface navigation issues in Arcane Labyrinth. 3.Fixing several issues with the chat interface.
Honor Duel Adjustments
1.Fixing an issue where some Equipment icons and names did not match. 2.Fixing an issue where Rhys had a chance to infinitely cast his Ultimate when equipped with specific Equipment.

AFK Journey 1.1.14 Hotfix

1. Adjusted the strength of the enemies in the Season AFK Stages, on season map, and Season Legend Trial starting floors to offer a more balanced and enjoyable season experience for players at different progression levels in the Starter Story. Please note that this change may result in errors when replaying certain cleared stages. We apologize for any inconvenience this may cause and will keep you updated on the resolution of this issue.

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2.Improved game performance on certain device models.

3.Fixed issues with some untranslated text, and optimized the expression of certain text content.

4.Fixed an issue where recorded battle results did not accurately reflect the actual outcome.

5.Fixed an issue where the season skill, Bloodlust Blade, inaccurately increased heroes' damage dealt.

AFK Journey 1.1.14 Patch Notes

AFK Journey 1.1.14 will go live on May 10th, with servers being down between 7 am and 9 am UTC.

New Season

The new Song of Strife season will soon be available for servers that have been active for 42 days. To unlock this and all future seasons, you'll need to reach Resonance Level 240, clear all AFK Stages, and complete quest: The Last Leg. Once you've gained access to the season content, pick up the main quest in Holistone, and you'll be all set to explore the new season map and uncover its epic tales!

  • Added the Ravaging Cleave cosmetic for Brutus, which can be obtained for free after completing the season's main story quests.
  • Added Season AFK Stages, which are unlocked after you enter the season map. The available Instant AFK attempts will be reset upon entering the season.
  • Added Season Dream Realm, featuring 6 Dream Realm bosses, including 4 originals and 2 new ones, and new difficulty rewards. To access this mode, you'll need to be on a server with accessible season content and have claimed all stage rewards of the non-season bosses on Endless difficulty. Plus, we've added a Dream Realm District leaderboard that offers exclusive ranking rewards. It won't affect your ranking or rewards on the server leaderboard.
  • Added Season Legend Trial, which includes 4 towers and new floor rewards. To access this mode, you'll need to be on a server with accessible season content and have cleared all non-season Legend Trial floors.
  • Added new systems for hero development: Season Resonance Level, Season Skills, and Season Equipment. These are unlocked once you enter the season map. For the best experience with the new season equipment, we recommend that you level up all your class equipment pieces to 240 before venturing into the season map.
  • Added Season Artifacts. You can obtain the following artifacts in version 1.1.14: Lightheal Spell, Cyclone Spell, Quickblade Spell, Full Moon Spell, Evocation Spell, and Cascade Spell. These
  • Artifacts can be upgraded up to Level 30 within the season.
  • Added Magic Charms that all heroes except Chippy and Hammie can equip. The Magic Charms can provide additional stats and set bonuses and are primarily obtained through Dura's Trials.
  • Added Supreme Arena mode, where you can compete against players from the same District. This mode is available every Wednesday through Sunday and offers generous daily rewards. For more details on this mode, please check the in-game description.
  •  Added Dura's Trials mode, which features different towers to challenge every day. Each tower provides a boost to different heroes to help you overcome these high-difficulty challenges. This mode will unlock on the 9th day after the season starts on a server and is recommended for players with a Season Resonance Level of 190 or higher. For more details on this mode, please check the in-game description.
  •  Added Season Growth Path, which is unlocked once you enter the season map. Its rewards include the exclusive Mountaineer cosmetic.

AFK Journey 1.1.14 Patch Notes – Updates

  • Added Districts. Servers will be organized into Districts during the Song of Strife season. Once the season begins, rankings for Battle Drills, Arcane Labyrinth, and Honor Duel will change from server-based to district-based.
  •  Added Desolate Grounds, the new Battle Drills battlefield, with the first round opening on the 8th day after a season starts on a server.
  •  Adjusted the Area Rewards in the Exploration Journal for the non-season areas, replacing Equipment with Diamonds, Hero Essence, and Gestures. You'll receive compensation for this adjustment, calculated based on the exploration rewards you've claimed and sent via in-game mail.
  •  The Arena mode will now be classified as a non-season mode. Any seasonal hero enhancements, like the seasonal progression features in this mode, Magic Charms, or Season Artifacts, won't apply. In addition, Arena rankings will continue to be based on servers, not Districts.

Experience Optimizations

  • Added the Auto Battle function for Legend Trial and Trial of Abyss.
  • Optimized the interface of Trial of Abyss.
  • Adjusted the requirements of the Weekly Quests in the Arena, changing them from winning a specific number of matches to playing a specific number of matches.
  • Rearranged the sorting order of the various modes on the Battle Modes page and included an entrance for AFK Stages.
  • Season Essence will be added to the Daily Quests rewards once you enter the season map. If you've already completed the Daily Quests and claimed the Essence reward before entering the season map, the system will compensate you with the corresponding amount of Season Essence via in-game mail.
  • Added a notification dot when rewards are available in Hero Affinity.
  • Rearranged the sorting order for heroes in the Resonating Hall. Now, heroes that can be unlocked will be placed at the top.
  • Optimized the Equipment recycling system. Once all non-season class equipment reaches Level 240, any non-season class equipment rewards you earn from AFK Stages will be automatically recycled into Gold.
  • Optimized the skip function for hero intro animations. Now, if it's the first time you obtain a hero, their intro animation won't be skipped.
  • Optimized the issue where changing titles could cause the game to freeze in certain situations.
  • Added message preview bubbles for Cairn Posting. You will be able to directly see some of the messages when passing by the postings.
  • Added rewards for Cairn Postings. By leaving messages or liking other players' messages in a Cairn Posting, you can now earn Pal-Coins, with a maximum limit of 10 Pal-Coins per day.
  • Optimized the logic for displaying notification dots for Keith's Store and Ironhoof Forge.
  • Optimized how nearby players are displayed in the world map view and added a new setting to adjust the number of players displayed.
  • Added a District chat channel.
  • Added a mute button to the login screen.
  • Enabled the option to switch between portrait and landscape modes for tablets.
  • Optimized an issue that caused the game to crash or lag on iOS devices in certain situations when memory was low.
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Combat Mechanics

  • Damage dealt by Artifacts will now be correctly affected by the DMG Boost stat of the allied team.
  • In Season Dream Realm, bosses now have a slower increase in Phys DEF and Magic DEF as they lose HP. However, their DMG Reduction will increase faster as their HP decreases.

Cassadee – Azure Prodigy
When deployed in the defense formation in the Arena, Tidal Strength will now correctly prioritize the allies behind.

Damian – Woody Wonder

  • Fixed an issue where “Explode, my chariot!” and “Emergency Support!” would not work properly in rare situations.
  • Fixed an issue where “Emergency Support!' was sometimes cast in the wrong direction.

Smokey & Meerky – Wasteland Apothecary

  • Non-interruptive control effects such as immobilizing and blinding will no longer prevent Smokey & Meerky from creating aroma for long periods of time.

Florabelle – Blooming Maiden

  • Fixed the issue where the stats of Protective Blessing wouldn't increase when upgraded to Level 4.
  • Removed the cooldown for the activation of Protective Blessing.
  • Fixed the issue where Smashy's HP wasn't correctly restored when using Pounding Blow with all three Bulbsprites on the field.

Seth – Swift Shadow

  • Shadow Strike will no longer push away its targets upon impact.

Vala – Phantom of Oakenfell

  • Fixed an issue where Notice Beforehand would occasionally be cast multiple times on an invincible target without applying any effect.
  • Fixed an issue where the visual effect of Night Maneuver wasn't displaying correctly. However, there have been no changes made to the actual skill effect.
  • Fixed an issue where Vala wouldn't prioritize attacking the target marked by Notice Beforehand if the skill was cast while she was immobilized.


  • During your heroes' Ultimate animations, the duration of the crest created by Abyss Crest will not decrease.

Alpha Bear

  • Honey Ball can now target summons.
  • Igor – The Mad Dagger
  • Fixed an issue where long-range normal attacks didn't restore energy.

Honor Duel

  • Removed the event countdown and Beta label. Honor Duel is now a permanent game mode.
  • Added 14 new pieces of equipment. You can check them out in-game for more details.
  • Added color labels for equipment of different quality.
  • Heroes will now display their equipped cosmetics.
  • Temporarily removed the Dawn Antlers Artifact.
  • Updated the list of available heroes:
  • Added heroes: Walker, Florabelle, Rhys, Koko
  • Removed heroes: Korin, Eironn, Satrana, Shakir
    As a result of the hero list adjustment, all ongoing Honor Duel challenges will be terminated during the version update. If your challenge is terminated early, you'll receive 1 Duel Letter as compensation.
  • Optimized the process of purchasing Duel Letters. If you run out of Duel Letters, tapping Play Now will automatically take you to the Duel Letter purchase window.
  • Balance adjustments for heroes:


  • Damage Taken: No modifier → Reduced by 10%


  • Damage Dealt: Increased by 10% → Increased by 15%


  • Healing: No modifier → Reduced by 10 points


  • ATK SPD: No modifier → Increased by 20 points


  • Damage Dealt: No modifier → Increased by 10%
  • Haste: No modifier → Increased by 10 points


  • Haste: No modifier → Increased by 15 points
AFK Journey Latest Update – Patch 1.1.15
David Hollingsworth
David has written for games media outlets for the last ten years. With his first major esports role being with Esports News UK covering mostly UK League of Legends. David is also a member of the British Esports Association and is an advisor to them on World of Warcraft Esports. More recently David has worked for Esports Insider and Red Bull as an esports journalist. David later became Editor at ESTNN and now leads the current team.