The very first Auto Chess International event is a wrap, so what's next for Auto Chess?
The Auto Battlers began its existence from a custom game in Dota 2 called Auto Chess. At one point, it became so popular that more players were playing Auto Chess than Dota 2. Of course, Drodo studios, who are the creators of this game, saw the opportunity and decided to make a standalone game called Auto Chess.
At first, they aimed at making it a big world-wide esports. However, a couple of months later, they’ve teamed up with ImbaTV and focused mainly on the Asian esports stage. As a result, the first Auto Chess Invitational 2019 took place just a couple of days ago. Even though the PC and mobile versions are still in beta, the event gathered over 12K players from all over the world. In the end, only 32 of them made to the big stage.
Even though Jin Soo “Jinsoo” Park is the big winner, one person was more under the spotlight - Jia Lei “Lucky” Lu. Jia was one of the few female players that managed to overcome the open qualifiers.
Plans for the future
The very first #AutoChess International event was successfully completed.
Now it is time to look back, review the results and open up some of our future plans for esports in the game:
Full Article: https://t.co/Hl3p6OW6db @AutoChess2019 pic.twitter.com/rlMTRp1p7h
— ImbaTV (@imbatv) November 11, 2019
Auto Chess is slowly and steadily becoming a leading game in the Auto Battler universe. That’s why Drodo Studios and ImbaTV are planning to announce a new esports eco-system that will include international and regional competitions, in-game activities and more.
It seems like Auto Chess is like a glimmer of hope in the world of Auto Battlers. Dota Underlrods and Teamfiight tactics have lost a lot of players since they were introduced. However, both games had significant updates recently, so this might change.