Call of Duty: Modern Warfare Data-Mine Reveals Revamps of Classic Maps For Latest Installment

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Call of Duty: Modern Warfare Data-Mine Reveals Revamps of Classic Maps For Latest Installment

A savvy data-miner may have found 38 classic maps making their way to Call of Duty: Modern Warfare.

With a brand new data-mine on the horizon, it seems like gaming giant Infinity Ward is planning to add some classic features to their latest record-breaking Modern Warfare revamp.

According to a story reported earlier in the week by Gamesradar, the new Call of Duty: Modern Warfare could add up to 38 new maps for their latest box office FPS installment.

A data miner on Reddit, who goes by the user name Senescallo, posted a complete list of the speculated maps. As well as sharing images showcasing former fan favorites from Call of Duty's treasured past.

So far the revealed list includes the following maps:

Cage, Cargo, Hook, Aniyah Tac, Crash, Dam, Krovnik, Farmland, Gulag, Hospital, Layover, Lowline, Lumber, Malyshev, Milbase, Oasis, Port, Prison, Rivne, Shipment (Day and Night), Slums, Stadium, Sub Base, Super, Urzikstan, Torez, Transit, TV Station, Faridah, Rust, Takedown, Borderline, Smetna Farms, Gun Course, and Marksman Range.

No confirmation from Activision yet

Fans are already excited about the 38 rumored maps, but there's no official confirmation from Activision.

Though sources are usually reliable, quite a lot of development time goes into a data-mined map. The developers need to test and retest new features appearing in the next update of Call of Duty: Modern Warfare; including maps and other items.

With complaints of mediocre maps and slower loading times from fans this new map addition would certainly help improve Activision's hit game and its reputation.

In their first week of sales alone, the company pulled in over $600 million dollars for Modern Warfare. There's no lack of hype behind this game, and this could grow the excitement even more. However, it's important to note that it's possible that these data-mined maps don't make it to full development and implementation.

Harrison Giza
Harrison is an esports commentator and gonzo video game journalist, focusing on esports and Call of Duty news for ESTNN. Current writer at Punchland and former contributing staff at Midnight Pulp, Bad Hat Harry, Montecito Picture Co. For inquiries or interviews: [email protected].