Silencer – How to have the Last Word in team fights

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Silencer – How to have the Last Word in team fights

Learn how to win team fights while playing Silencer in Dota 2.


The end of the Battle Pass 2022 has helped millions of Dota 2 players unlock new and exciting rewards that can enrich their collections. Many esports enthusiasts are making their way back to Dota 2 after spending hours of their gameplay in Diretide mode. 

Silencer is an Intelligence hero who has been gaining a reputation for having an impressive win-rate in the last 30 days. The ranged hero has a knack for shutting down enemies during battle and critical moments in team fights. You can use these strategies to help you own team fights and help your allies get easy kills in the massively multiplayer game. 

Silencer - An outstanding support and
an overwhelming carry hero 

Silencer uses his ulti to silence enemies on the map

Most Dota 2 players pick Silencer for his ability to support the team during the early game and dominate opponents during the late game. Silencer can prevent enemies from using their spells in the lane and deal Pure damage with his physical attacks, making the Intelligence hero a formidable hero in Dota 2 matches and international tournaments. 

The ranged hero has a number of spells that can be used to prevent enemies from using their spells in team fights. The items that you purchase for Silencer can have a major impact on the outcome of battles in Dota 2. 

Silencer can enter battles and gain the upper hand in tough situations to help teammates conquer their enemies. The Intelligence hero has a base attack damage of 43 - 57. He has a maximum range of 600 on his attacks, letting him take a ton of last hits on enemy creeps in lanes to farm his items faster in the game. 

The Intelligence hero has a projectile speed of 900, allowing Silencer to cast his spells quickly to avoid taking increased damage from his foes. If you’re new to playing Silencer, you should take at least one level of Glaives of Wisdom at the start of the game. Silencer will gain permanent Intelligence every time an enemy hero dies around him after leveling up Glaives of Wisdom. 

Glaives of Wisdom grants 2 permanent Intelligence after Silencer helps his allies kill an enemy hero. Many esports teams come together before collecting the first bounty of the game to increase their chances of getting First Blood. 

Silencer can carry a few Observer Wards with him after spawning into the game to provide vision to the team at the river to alert his teammates of any enemy heroes who are lurking around the river to collect bounties. 

The Intelligence hero can be a good choice for the off lane in Dota 2. Silencer has adequate range on his physical attacks, giving him plenty of distance and damage to deny enemy creeps in the off lane. He has a base armor of 3.7, letting him take reduced damage from incoming attacks from enemy creeps and enemy heroes in the lane. 

Silencer can use Arcane Curse in the lane to deal damage over time to enemy heroes and slow their movement speed in battles. Arcane Curse deals an initial damage of 100 and an additional 40 damage per second (DPS) for up to 6 seconds. It can be cast on enemy units in radius of 400 and will slow the movement speed of his enemies by 25%. 

Silenced enemies can take up to 1.5x more damage from incoming attacks while Arcane Curse is active. Arcane Curse has a cooldown of 14 seconds and consumes 145 mana in the game. You can increase the damage dealt by Arcane Curse at level 10 through the Talent Tree. 

Make sure Glaives of Wisdom is toggled on while hitting enemy heroes after casting Arcane Curse. Glaives of Wisdom can deal up to 75% of Silencer’s Intelligence as Pure damage to enemy units. It requires 15 mana per hit and steals up to 3 Intelligence for every physical attack dealt by Silencer. The stolen Intelligence can last for up to 35 seconds. Silencer also gains 2.9 Intelligence per level, making Glaives of Wisdom a lethal ability in the game. 

Nortrom can cast Last Word on enemy heroes to restrict them from using spells in battles. Last Word deals a base damage of 240 and deals additional damage based on the difference in Intelligence between Silencer and his enemies. Any enemy hero who casts a spell while being affected by Last Word will be silenced for up to 6 seconds. 

Last Word has a cooldown of 10 seconds and needs 115 mana in the game. You can turn Last Word into an ability that affects all enemy units in a radius of 500 by purchasing an Aghanim’s Scepter for Silencer. Aghanim’s Scepter costs 4200 gold in Dota 2. Last Word also mutes enemies after reaching level 25. 

Silencer’s ulti, Global Silence, can be cast to silence all enemy units on the map. Global Silence lasts for up to 6 seconds. It has a cooldown of 100 seconds and consumes 600 mana. You can reduce the cooldown of Nortrom’s ulti by 25 seconds at level 15. Global Silence can pierce through spell immunity, making it highly effective during battles. 

Items that help Silencer have
the Last Word in team fights

Rod of Atos

Silencer gains 24 Intelligence, 12 Agility, and 12 Strength by purchasing Rod of Atos. The item can be bought for 2750 gold in the game. You can cast Cripple by using Rod of Atos to root enemy heroes for up to 2 seconds. Cripple has a cooldown of 18 seconds and consumes 50 mana. 

Orchid Malevolence 

Orchid Malevolence is an item that can increase the attack damage and the attack speed of Silencer. The ranged hero gains 40 attack speed, 30 attack damage, and 3 mana regeneration by equipping Orchid Malevolence in the game. 

Silencer can cast Soul Burn using Orchid Malevolence to silence an enemy hero. Soul Burn can prevent enemy heroes from using their spells for up to 5 seconds. Enemy units affected by Soul Burn take up to 30% increased damage. 

Hurricane Pike

Hurricane Pike provides 200 health, 20 Agility, 15 Intelligence, 15 Strength, and 150 attack range to the Silencer. The item can be bought for 4450 gold and increases the range of Silencer’s physical attacks by 150. 

Silencer can use Hurricane Pike to push enemy heroes away by a distance of 450. He has infinite range of his attacks on the targeted enemy for up to 6 seconds and gains 100 bonus attack speed for the duration of the spell. Hurricane Pike has a cooldown of 19 seconds and requires 100 mana. 

Scythe of Vyse

Scythe of Vyse provides 35 Intelligence, 10 Strength, 10 Agility, and 9 mana regeneration to Nortrom. The Intelligence hero can cast Hex using Scythe of Vyse to disable his opponents. Enemy units affected by Hex will be turned into critters for 3.5 seconds and will not be able to attack or cast any spells. Scythe of Vyse has a cooldown of 20 seconds and consumes 250 mana. 

Best allies to help Silencer have the Last Word in team fights

Axe

Axe blinks in to start a team fight

Axe is a sturdy Strength hero who can tear enemies apart with Silencer by his side. The tank hero can blink into battles using a Blink Dagger and quickly cast Berserker’s Call to distract enemy heroes in a 300 radius. 

Teammates playing Axe will gain 25 bonus armor while Berserker’s Call is active. All enemy units affected by Berserker’s Call will attack Axe for up to 3.2 seconds. Berserker’s Call has a cooldown of 11 seconds and needs 110 mana. Silencer can cast Arcane Curse on enemies while they attack Axe in team fights. 

Arcane Curse will slow down the movement of enemies, allowing allies to close in for the kill. Axe can cast Battle Hunger to further slow the movement speed of targeted enemies by 35%. Battle Hunger deals 25 damage per second (DPS) for 12 seconds. It has a cooldown of 5 seconds and requires 80 mana in the game. 

Silencer can use Last Word to prevent enemies on the run from using their spells. Axe can use Blink Dagger to teleport toward weakened enemy heroes and use his ulti, Culling Blade, to deal the final blow to his opponents in battle. Culling Blade deals 450 Pure damage to enemy units. It has a cooldown of 70 seconds and needs 150 mana. 

Bloodseeker

Bloodseeker uses Blood Rite to silence enemies

Bloodseeker is an Agility hero who can use his attack speed to chop down enemy heroes on the map in Dota 2. The carry hero can provide vision of weakened enemy heroes and signal Silencer to use Global Silence while Bloodseeker chases his opponents in the game. 

The melee hero can use his ulti, Rupture, to deal Pure damage to enemy heroes trying to escape team fights. Rupture deals 55% of the distance moved as Pure damage to the targeted hero in battles. Bloodseeker’s ulti lasts for 12 seconds.

Silencer can use Arcane Curse to help Bloodseeker while fighting enemies. Glaives of Wisdom will provide plenty of bonus Intelligence to Silencer to help the Intelligence hero deal bonus damage. Bloodseeker can cast Blood Rite on slowed enemy heroes to silence them for 6 seconds. Enemy units affected by Blood Rite take up to 240 Pure damage.

The passive ability, Thirst, will provide bonus movement speed to Bloodseeker while he hunts for heroes. Silencer can use items like Rod of Atos and Scythe of Vyse to restrain the movement of his enemies during team fights. 

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