New Call of Duty Patch Exterminates Bugs, Nerfs Snake Shot

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New Call of Duty Patch Exterminates Bugs, Nerfs Snake Shot

COD fans. Your prayers have finally been answered.


After a reign of blubbering complaints, Infinity Ward has finally decided to end the .357 magnum’s seemingly unstoppable reign of destruction, and the fan-favorite Demolition mode returns to Modern Warfare.

This news comes from Infinity Ward’s patch released yesterday. The patch mostly focuses on fixing issues with bug fixes and any sort of vehicle exploits. But one change is sure to spark up interest in the Call of Duty: Warzone community.

The Changes

Infinity Ward has completely reconfigured the .357 Snake Shot attachment, relinquishing any signs of too-tough-to-handle damage. Also, the IW team went into the game to fix a certain bug that caused the weapon to deal too much damage at long range. The studio also reduced the fire delay. Specifically on the Lightweight and Match Grade attachments for the .357.

Essentially, this is the issue. Quite a lot of players have been using the Snake Shot attachment on the .357 revolver, which, in their defense, effectively turns it into a badass, extensive small shotgun. Now, when paired with the Akimbo perk, a perk that allows players to dual-wield their two at once, absolute hellfire can occur. There is a seemingly endless amount of clips on Youtube now of COD players winning games by indulging a two, hyper-accurate, long-ranged shotgun pistoled approach.

Overall, here is a list of the new changes that have been made this week to Call of Duty:

  • Tuning all smoke challenges to be a bit more forgiving. This includes the challenge to unlock the Bruen MK9
  • Fix to help prevent vehicle exploits
  • Various exploit fixes, including Ground War Infected
  • GameBattles: Fix for a few issues where players might not be able to join a new match
  • Reduced fire delay on the Lightweight and Match Grade trigger attachments on all .357 calibers
  • .357 Snake Shot damage rebalance
  • Fixed a bug where the damage on the .357 Snake Shot was too high at longer distances

Moving Forward

The COD Community is in a good place. With quarantine helping to keep high numbers of players busy, very few folks will probably even remember this weapons issue down the line. It is good to see Activision/Blizzard deal with this issue quickly, especially since users have been adamant about getting them to fix certain in-game issues (those servers could use a clean up).

Overall, a new patch went up, fans are happy, and Call of Duty is looking better and more nerf-akimbo savvy than ever.

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