Veselin Ignatov
Veselin Ignatov
Veselin 'Noiselessx' is an esports expert, mostly focusing on Dota 2, where he has achieved 5800 MMR. Having more than 12 years of Dota 2 experience and playing on multiple tier 2 & 3 teams, he has the needed knowledge to analyze details. His work has been featured on many esports websites. Twitter & Twitch @NoiselesS123

Dota 2: Continuing Matchmaking Updates

Dota 2 Matchmaking
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Even though the qualifiers for the first two DPC events are still not over, Valve decided to release an update. However, this time, it’s not changing anything gameplay-wise. Instead, it focuses solely on improving the Matchmaking system.

Let’s take a look at some of the highlights from the official announcement. Be sure to read the full release HERE.

High MMR Partying

From now on, if one of the party members is either Divine or Immortal, every player in that party will be considered the same rank as the highest player in that party.

Matchup Combinations

A party of five will now only be able to face other parties of five players. The same applies to the so-called “solo queue”. Every single solo player will now only ever be considered for matches against at most one party of two.

Match Quality and Role Symmetry

This section includes various bug removals regarding matchmaking. However, the crucial part is that Valve will try to prevent the support players from being the highest MMR player in a game. According to them, this is due to the negative feedback from the community.

Medal Rework

Finally, Valve decided its high time to return to the five-star medals instead of seven. Of course, this also means that the MMR range for the medals will be rebalanced.

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High-Water Mark

Following today’s update, your medal will no longer represent a strict high-water mark. This means that your medal will be adjusted to your current MMR. Needless to say, this is one of the most drastic changes but definitely a needed one. We’ve seen countless players who just pay for boosts and then go back to the bracket where they belong.

Post-game Match Evaluation

The post-game screen will now show the average and max queue times, a summarized behavior score and more.

Post-Game Survey

This is a feature that existed a couple of years ago but it got removed. Now, Valve decided to add it again. It allows players to basically rate their experience from the game that they just finished.

Communication with Low Behaviour Score

From now on, players that have below 3k behavior score won’t be able to chat or use voice until that number goes up.

Party Spread

The “acceptable MMR spread within a party” has been reduced from 2800 to 2000 for ranked games. According to Valve, this will prevent some people to have no impact in the game in comparison to others.

Core Matchmaking Code

Due to the changes, it is possible to see some bugs. That said, they should be fixed as soon as possible.

Report and Player Bans

Some methods of reporting will be removed because they proved to be inefficient. In addition, Valve will continue to ban all abusers and boosters.

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Valve’s focus in the upcoming weeks will be mainly on monitoring and measuring the results of the changes. That said, the end-goal is to make Dota 2 more friendly towards new and existing players.

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